3ds Max | All

Curly

-5 votes

Curly is a scripted modifier plugin for 3ds Max which allows users to create rolling and unrolling animations. This modifier makes it very simple to demonstrate a blanket unrolling, or a flag unraveling from it’s supports. Check out the videos for Curly, to see it in action.

ExploreX

3 votes

SUMMARY:
"Select From Scene" and other 3ds Max Explorer based dialogs introduced over the last few years, tend to always open on top/left screen positions. They simply do not remember any user set positions. This script fixes that using it's own database to save and restore those dialog's positions. This works across 3ds Max sessions..

MCG Edge Length Display

2 votes

This MCG displays edge length of visible edges in your mesh. Will also work for spline, as in straight segments, ie. not the curve of a circle

ver 1.01: added unit display...with chicken foot symbol for feet...well it's my MCG and I can do whatever I want..

ver 1.02: added miles and kms

Explode Spline Elements

0 votes

A small tool for quickly exploding all selected splines and shapes elements into separate objects. Support for turning on and off Undo for speeding up the process.

Bulk Edit lighting and material script

1 vote

Vray scene subdivs settings2

Vray scene subdivs settings

Instructions:

Maxscript tutorial: Read external text file

1 vote

As the titles says this tutorial is about reading an external txt file. My friend asked me how to read and external text file using maxscript. He wanted to create a tool that grab system directory paths from an external predefined text file. Check the full tutorial here....

Kindest Regards

Alaa Alnahlawi

Quad Cylinder

17 votes

Since I've written a few functions to make my life easier while working on the Gear primitive (plus one that I later discarded, intended to fill holes), I figured I could just as well make a quad cylinder as a much simpler example how to tie these functions together. Enjoy and feel free to rip the code apart and reuse it.

Node LIST

4 votes

Have you ever tried to use selection sets in 3dsmax ?

This is a pretty usefull tool, but it’s also very limited since if you merge the file they don’t persist.

NodeLIST is a Helper which does pretty much the same thing as Selection Sets but is easier to manage, with more options, and you can merge it with your other objects.

The Selection Sets are saved in the helper itself.

 

Features :

83pig's Isolated display

1 vote

Isolated display

Instructions:

1.Isolated display,Comes with 3dmax 'Select isolated' 'are different。

2.Select the isolated object, modify the model alone, then click once to select isolatedbutton. It can be repeatedly isolated objects.

MCG PerVertInfo

1 vote

This MCG displays your Mesh Vertex ID and positional info. There are 3 coord modes, World Origin, Local (Mesh Pivot) and Custom Origin. For dense mesh , you can isolate Region of Interest to display only a selection of verts.

Installation: Scripting, Install Max Creation Graph...

 

You can use a free version for Vert ID here:
http://www.scriptspot.com/3ds-max/mcg/mcg-vertid

 

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