3ds Max | All

Copy the Biped&Bone to Bones

2 votes

 

1.Select Target(Biped or Bone)

2.[Copy the Biped&Bone to Bones] pressed button

3.The target name is automatically changed to Hep001.(If you want to enter directly  Change the Biped name)

MCG Display Point Cloud

1 vote

I doubt if this actually improves anything...but a user on FB asked for it maybe because of some display restriction that caps at some maximum number of faces that it can display...so he wanted point cloud representation instead.

Naturally, you'd probably want to turn this modifier off in Render and do NOT collapse this as you'll lose your geo and retain only the points !!!

MCG Assemble Elements

2 votes

This is the reciprocal of Explode Elements, it ReAssembles your Elements from a chaotic state (of course you can do it in reverse if you so choose).

Ver 1.01: added Emit Scale

RhombicPrism primitive

2 votes


Script make simple rhombic prism. There's ability to change width, length, height, taper scale, number of height segments. Also provided "Generate Mapping Coords" checkbox.

Materials to Scene

3 votes

Straight forward script to load a directory of your choice or by recursively going through a single directory (be careful it doesn't go through too many as this will be slow to load) and loading up .mat files.

From here the script will apply Materials only (no maps) to teapots.

I use this to quickly populate the scene with all materials inside a .mat file to tweak and update it quicker.

See screenshot.

Can be found under the category: 3dwannab

Open script and change:
local intialMLPath = "F:\SS_3diT\Textures & Materials\Corona"

to your own user library of your choice.

Randomize Elements

19 votes

 Randomize elements the easy way. Slow as hell with complex models (500k poly and more).

Conformist

5 votes

Conformist is a maxscript that allows you to conform a low poly mesh onto a high poly mesh nearly perfectly. Currently it offers 3 different methods (Inwards projection, outwards projection or both).

In addition to that, if you already have UVs set up for your low poly mesh, to combat distortion the conforming process will bring, the dialog windows also offers uv relaxing and repacking, with a wide variety of options.

Align to XYView

3 votes

v1.47 Added aligne just by axis X Y Z

MCG Clone Spline Radial

1 vote

This is just for completeness than anything. It is a simple combination ACloneModifier and ARingClone but modified for Splines.

MCG Druid Cross

0 votes

Druid Cross for the Pagans.

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