3ds Max | All

AutoFloor UVs

0 votes


AutoFloor UVs it's the perfect tool when you're dealing with a single seamless Texture and you need to map a Floor-Generator object.

Description:

Dorito

1 vote

DORITO simplifies the creation of what is usually called a Dorito Effect.
But in a way that doesn’t create any extra geometry, helpers, or any manual setup.

Cloth Deform

2 votes

Cloth Deform is a modifier which creates cloth-like wrinkles on top of any mesh deforming modifier, which squashes/stretches its edges (e.g. Skin). It is history-independent, so it gets a single mesh as an input and transform it into a wrinkled-state based on its rest pose. It doesn’t do any simulation, so to see the result at frame 100 you don’t have pre-sim the (0-99) range, like in any other cloth simulators.

Available for 3ds Max: 2015, 2016, 2017, 2018, 2019, 2020, 2021.

Lesson 9-3DS Max-Total Beginners-2D Shapes Intro-part 3-Chamfer Fillet Trim Extend

0 votes

In this 3rd part of the 2D intro, we will learn about 4 new features related to the Spline objects: Chamfer, Fillet, Trim and Extend.

Sox Biped Assist

2 votes

This tool improves biped work efficiency.

Features

1. Biped selection

 

2. Hotkey combination

 - Ctrl = add selection

 - Alt = subtract selection

 - Shift = straighten the joint

 

3. Keyframe Assist

  - Add keys to all parts of the bipad.

  - Apply IK/FK keys for selected or all keys. (Shift = all keys, Ctrl = selected keys)

 

4. Convenient functions for looped animation

Lazy Manager

1 vote

Joker Martini has released Lazy Manager, a new tool for 3ds Max that allows users to copy and paste objects, materials, and modifiers across multiple instances of 3ds Max and includes support for sharing these assets across an entire studio of artists using a shared network location. Lazy Manager costs $10 and supports 3ds Max 2012 an upwards.

AutoPivot

0 votes


AutoPivot is a useful script for 3ds Max created to help you move easly object's pivot.

Description:

It includes two separate scripts that move the pivot to its center or to lowest point.
Unlike the standard 3ds command that uses the Selection Bracket, AutoPivot calculates the center of mass and moves the pivot accordingly.

Main features:

COPY FROM SKETCHUP AND PASTE TO 3DSMAX

0 votes

Splines From Holes

4 votes

Simple example of a scripted spline primitive created by picking a scene node. This one makes closed splines for all the open edges.

Spline Borders

Stock Model Fixer

2 votes

 

With this script you can quick prepare model, downloaded from 3D stocks, before merge into your main scene.

Stock Model Fixer is indispensable when using models from 3ddd/3dsky, cgtrader, hotpies and other resources.

 

 

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