3ds Max | All

Viewport Overlay Grid

3 votes

Shows an overlay grid with a variable number of horizontal/vertical subdivisions over the active viewport. Safe frames are supported as well. To be able to click-through, freeze its object. Original idea: Changsoo Eun

Viewport Grid Overlay

rapidSplineFFD

8 votes

This is the revision and combination of all Spline FFDs (Spline Deformers) that can be found over the internet, for 3dsmax. The script will be the part of the new rapidTools toolset, that will be available in the next few month.

Notice that the script is in beta phase, so it's still not available.

Features:

Muscle Strand Tools

2 votes

 

 

This tool objective is to help the rigging artist in the skinning Envelope Step, permitting them to set the muscle envelopes by group (a CAT muscle object is composed by 7 strands be default), or individually. 

miauu's Batch Save/Export OBJ/FBX/3DS/MAX as OBJ/FBX/3DS/MAX files

6 votes

 

 

Batch save or export selected .obj, .fbx, .3ds or .max files an .obj, .fbx, .3ds, .max files.

SimpleSlicer

2 votes

A simple script to slice a selection of objects in X, Y and Z. Keeps the original materials.
It doesn't care if the geometry is watertight or not. Super simple, select the objects you want to slice, and press the button.

v0.31 fixed a stupid bug, sligthly optimized thanks to Arthur Leao

v0.41 MASSIVE speed improvement (around 4x) mainly thanks to Arthur Leao. Added a trick to fix problematic/corrupt geometry before cutting (was lucky enough to find a problematic model during my testing)

v 0.42 now slices material is working again, was broken during the optimization for speed

MCG Sample Pack

5 votes

Taken from Christopher Diggins blog on The Area to kick off this section.

"Now that 3ds Max 2016 is available for download I'm pleased to announce a set of 30 sample MCG tools and 80 new compounds that you can download, use, and learn from!"

In addition to the sample tools there's a 3ds Max file provided showing the tools in action.

AutoEdges

27 votes

Script looping through selected objects of your scene to hide unwanted edges in editable meshes (typically the middle triangles of surfaces).

This script was created to improve the visibility of models imported from Revit into 3ds Max via the FBX file format.

Morpher Floater

3 votes

 

 

 

GradientView

33 votes

Custom viewport backgrounds just the way you want them.

• Create your own custom gradients; no images needed.

• Loads automatically at startup and with each new file.

• Great for office/studio workflows: Doesn't save the BG image to the file, so you won't get missing asset warnings.

• Comes with presets for Mudbox, Zbrush, Modo, and Maya

nPower Software Announces SolidWorks to 3ds Max Power Translator.

9 votes

San Diego, March 20, 2007 - nPower Software (a division of IntegrityWare) announces native translation of SolidWorks files directly into Autodesk® 3ds Max® / Autodesk® Viz® with the release of Power SolidWorksToMax.

Syndicate content