3ds Max | All

The Rig Vadar

1 vote

Simple Facial Animation script. Also provides a simple bone based rig.

ShakeCam

6 votes

Simulates camera shaking in earthquakes - explosions - etc.

Usage: take a good perspective view - go to frame where you want it to start and run the script.
Now you have a new free Camera - Camera_Shaken01 - that has a procedural shake animation layered on position track.

Sublime3dsMax

6 votes

A plugin for the Sublime Text Editor to evaluate MAXScript code (complete file or selected lines) directly in Sublime, thereby running it in the open 3ds Max instance. Speeds up development of MAXScript in Sublime quite a bit :)

Based on this: m2u (Thanks to Johannes)

PFlow sticked & aligned

22 votes

Simply creates per vertex instanced particles aligned to vertex normal, and sticks to the animated container geometry. Powerful!
Ciao!

The shape'll be aligned via z axis ( z upper in front view... )

Pin Tool

61 votes

This script allow you quickly pin lot of objects to deformable geometry. For example – buttons on clothes or spikes on hedgehog or anything else.
I will be happy if you find it usefull and show me your way to use it. =)

Great Tentacle!

17 votes

This is a great tentacle rig written by Felix Joleanes. The only issue I have with it is that It would be nice if the sin wave worked on more that one axis, ex: x,y,z
If anyone could help me figure out how to make this adjustment to this script that would be awesome! Either way it is a powerful script for using bones to rig a tentacle. I am planning to use a blend bone between this wave rig by Felix and an Ik system. If anyone could help me out that would be GREAT!
-Enjoy

1 Click AO Render

3 votes

Create Walkthrough Camera

6 votes

Create Walkthrough Camera v1.0 

The idea behind Walkthrough Camera
was to speed up workflow in terms of
attaching a camera to a path. This way
it's done with only a couple of mouse
clicks.

CAD files importer

-4 votes

 

 

 

 

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