ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.
3dsMax topology based frame modeling modifier. Procedural tool for frame like structure creating. Useful for creating facades, structures, grids, furniture, patterns and more.
ABOUT THE SCRIPT:
It's a tool for animators to save key face poses and speed up work. It's gets the position of the selected sliders and do a snapsot on the viewport and save as a button. First you have to set the "CHR" as the charachter name and set the path where the picurates begin saved.
Submitted by Dmitry Gubkin on Wed, 2018-01-03 02:38
4
votes
10 simple scripts for 3ds max that makes your work more comfortable smiley
Scripts:
Quad Sphere
Edge Divide
Fast Grey Material & Black Wire
Min Z Pivot Position
Move To Origin
Multy Bevel Settings Dialog
Zero Extrude
Soft Polys
Toggle Hard Edge Display
Hide\Unhide Track Bar & Slider