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Helix Pro

-10 votes

Helix Pro (Plugin) 1.0
● Start/End radius
● Height/Radius bias control
● Number knots/side that make up helix
● Number of turns
● Height of helix
● Radius randomizing option
● Height randomizing between each revolution
● Animate-able controls
● Smooth/Linear spline interpolation
● Figure 8 option for making braids or ropes

Compatibility

EdgeFinder

52 votes

Example

I wrote a script that finds the edges of a mesh and creates an edge map and/or creates roughed up edges on the mesh. Just pick a mesh and choose your settings and the script will render out a map for you. The script tessellates the the mesh and colors the vertices black where ever it finds corners, so you can choose if you want the high poly mesh or just bake a edge map to use on the low poly mesh.

Updated!

InsetFix Modifier

16 votes

An inset-by-SG type modifier that works similar to Chamfer modifier when set to zero tension. However, the max chamfer modifier is highly topology dependent and doesn't work well with diagonal and unconnected edges. This modifier fixes that behavior:

The insetFixChamferStack scripted modifier automates the process of using the InsetSGFix modifier with a Chamfer modifier for a quick and clean rounded edges effect.

CADStair

80 votes

create stair by 2D shape,arc,Fan line,donut arc , Irregularity spline,Single Line,Multi Line to stair.

 

Randomize UV coordinates

7 votes

This script randomizes UV Offsets of selected objects or selected object's elements. It's an irreplaceable tool to bring some variace to your models!

Installation:
1)MaxScript --> Run Script
2)Customize User Interface --> Toolbars --> Category "# Scripts"
3)Drag and drop "randomize UV coordinates" to any panel you want

transform random

21 votes

hey again avery simple script to make radomize with the transform position rotation and scale for multiple object very simple ui it`s a very useful script i think

 

 

Convert Normal Maps

7 votes


Version 1.7
Simple script that converts any NormalBump map to VRayNormalMap and vice versa.

LH | Auto-skin

4 votes

Complete assistance to skin any 3ds Max rig !

LH | Auto-Skin will automate all the heavy skinning, leaving only finition to make manuelly, or even, in somes cases, skinning will not need editing! To make this operation, the tool will generate a "sliced" character/object, animators will be able to use this low character/object to animate more faster!

Chain Rigger

29 votes

Chain Rigger

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created by Mayec Rancel

Chain Rigger

This tool creates a simulation rig for a chain (free or constrained) with a few simple steps. The rig is an optimized one, very stable and fast to simulate, based on a reactor rope.

Instance Identical Geometry

49 votes

Find identical objects (to chosen one) and instance them.

Instance Identical Geometry

What's new in version 2.0 :

  • process multiple (selected) objects at once
  • rollout (with pick button) removed
  • the script rewritten as macros
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