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Para 3d 4.93 released.

304 votes

Para 3d Version 4.93 release date: 7-June-2017

This is an upgrade to Para 3d 4.9 and you must install Para3d 3d v4.9 prior installing the upgrade .

Vertex normals selector

1 vote

Function Sculptor

3 votes

zOffset = x^2-y^2

Function Sculptor is a scripted plugin that deforms meshes, polys or splines according to an arbitrary, user-input function. This allows easy creation of an endless variety of smooth, precisely curved surfaces. It also enables the mathematically precise curving of splines for extrusions, path-deforms and lofts.

It uses the world-x, y, and z coordinates of points to displace those points in world-z.

Editable spline shape with 2 sub-splines, before and after sculpt:

Encrypt Script Utility

1 vote

Scripted Utility to quickly encrypt a maxscript using the following method:

Explode Spline Elements

0 votes

A small tool for quickly exploding all selected splines and shapes elements into separate objects. Support for turning on and off Undo for speeding up the process.

TronoTools: Out Of Range Type Handler

1 vote

Quick tool for handling Out of Range Type animation.

This tool lets you select multiple objects of all kinds and set or disable their out of range type (ORT). You can select to only affect the position, rotation, scale or modifier/custom attribute tracks as you want. If you need support for materials or similar the code should be easy to read and modifiy for any coder. Or just let me know and I might implement it ;)

UI toolkit

5 votes

 

UI Toolkit, is a serie of new 3dsmax scripted plugins, to quickly create modern & sci fi UI and motion graphics directly in 3dsmax.

With a lot of procedural parameters and ways to animate and link them together.

More tools to come, you can email us to suggest some new features/objects.

Features :

FBXAnimTake

1 vote

Script for make animation take list can save and load list. Can export fbx for game engine.

VRay Camera Manager

5 votes

MCG Simple Branches

1 vote

No....not L-system. Instructions here, don't ask me to hold your hands...the very least you can do is read a bit... http://area.autodesk.com/learning/mcg-whats-new-2018--sample-pack

If you're ultra lazy, you can just drag 'n drop the mcg into the viewport.

(of course, it can be done with 2016/17 too..but I ain't going backwards..)

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