3ds Max | Scripts

Cut the Puppet

2 votes


Animating a highpoly character can be very slow in the viewport, as the skinning needs to be calculated. In that case, a lowpoly version of the character can be cut into pieces which are then linked to the bones, so the animator has a good visual reference without any skinning happening. Cutting the pieces manually is quite time-consuming, so I wrote this script to automate it.


10 votes

Excellent poly modelling toolset built around the concept of using edgeloops as a modelling aid. Includes the following selection tools:
- Convert selection to vert/edge/poly
- Select shared verts/edges/polys
- Sub object selection grow/shrink
- Edge selection tools - edgeloop - edgering - outline

Contrastive Wire Color

32 votes

Just make your objects more readable in the viewport.
Yes, this is NOT a random color generator!
The utility adjust RGB channels of objects wirecolor.
The purpose is clear (I hope).

Batch Asset Re-Path tool

10 votes

Normal 0 false false false EN-US ZH-CN X-NONE

Batch Preview Renderer

4 votes

The script searches for files in a given directory and renders a preview from the files found.
Ideal if you have a lot of model library and you dont know the content of the files.


7 votes

Uses selected object to creates lattice/blob like objects.




5 votes

It's a very easy tools to help you render your scene frame by frame. Could fix problem when you couldn't render your animation directly like MentalRay with MetaParticle in Max

AndyE Tools v1.0

36 votes


5 votes

A bitmap tracing utility. Converts bitmaps into shapes. Updated: Improved speed and quality


32 votes

Makes pipe work, the sort you would see in ships or industrial buildings.
more infomation in the script file.Thanks to the guys over at Maxforums for helping me out with this one.

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