3ds Max | Scripts

Mouse Loop-Ring

The script for selection PolyLoop with mouse double click.
For selection PolyRing hold down the shift key.

The second click should be done with a small delay.

*Notes

Now supported with Edit_Poly_Modifier.

Beeramid

A fun primive, in case of emergency.

Round Text

Round Text Version 0.2

* Creates text in a circular shape
* Fully interactive UI : Spin the spinners and see the changes
* Tested with 3dsMax 9
* Free for any kind of use and modification
* By Psan, Distributed through Oormi Creations

Playback Viewport

Playback Viewport reproduces what I think is a killer feature of XSI (well, for animators though) :

It automatically switches to a viewport designated by the user when animation playback starts, and switches back to the previously working viewport once the animation stops.

shifted

very simple script to shift key based on any object distance will shift key from them
with randomizing option very easy very simple
it`s just a smaller version of shiftkey
hope u like the script

Add Inbetween

Adds an inbetween key at the time-slider time. The value of the new key is a mix of the previous and next keys' values. The mix percentage can be controlled with the "Change In-Between Percentage" tool.

 

This tool is a macroscript (see this article on macroscripts and how to install them). After you run the script file, the 2 macroscripts will be available in max's customize window under "Os Tools" category.

 

Wide Ratio Camera Tool

The Wide Ratio Camera Tool creates a camera rig that overrides the project's image output ratio.

Example :

- The final output image is for tv (HDTV 1280x720) : ratio 1.77.
- We want to display some 2.35 ratio for a "movie effect".

It works with 3dsmax's default cameras (free and target), and VrayPhysicalCameras.
The ratio is handled by a Custom Attribute in the created "c" helper.
The masks are properly wired : the ratio and the camera's focal length can be animated.

Convert Vrimg to Exr

Monster Matte

Undo Selection:Macro Script

An scipted macro to Undo selection.
What is it good for ?
during Animating proccess (or navigating objects), user need to swich between controllers or objects for many times. every time they need to navigate viewport and select new controllers. in the case of normal undo of max, your actions will be undo too. this Script is for Undo only the selection sets and keep actions.
note: this Script only works in object-mode selections and not any sub-level selections like vertex and edjes.

After placing files , Run Max, go to Customize > Customize user interface > toolbars tab

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