3ds Max | Scripts

px3DDisplacer

35 votes

I give this scripted plugin for FREE at TurboSquid.com

 

Simple Reverse Animation

1 vote

This script reverses any animation while keeping the original animation range of each object.

Custom Attribute Editor

7 votes

This one allows you to fairly easily edit your custom attributes. It also allows you to build a rollout using VMS and then use that as your custom attribute rollout so layout is in your hands. On redefining a CA stuff like wired parameters etc. are preserved (as long as you don't change Paramblock and UI control names - editing captions as seen in the rollouts is fine).

jpArchitectureParty

0 votes

This is a follow up script to jpAligner. now you can snap groups by materialID instead of manually clicking. you can assign up to 10 MaterialIDs each with unique sets jpaGroups, a random group will be assigned when the new mesh is being created.
And... jpaGroups can be nested to call themselves recursively.

r|shaders CZ

2 votes

r|shaders is a collection of procedural shaders for 3ds max.

-- Update 11/22 : Release 1.0.2 is out, a complete new license scheme with a standalone license tool, it comes from Deep Ocean shader development, until the end of November pricelist will continue to be discounted then it will be 129,00 USD for single license and 169,00 USD for site lisence, unlimited free render nodes for both ;

R_Mesh Manager

0 votes

jEasyRender

0 votes

Nasser's Procedural Building Creator

10 votes

UPDATE: Okay - should be bug free - I have also added controls for texture placement and scaling. Please mess with this as much as possible - all criticisms are welcome! The more you complain the better I can make this thing work. Also PLEASE answer these questions after using the script http://kwiksurveys.com?u=elsamadisy This is for my master's thesis and the more info I get back the better! Thanks for all of your comments and time. Have some fun! Nasser

AttributeHolder

10 votes

This is a scripted modifier. Place this script in your scripts/startup directory and restart Max. This modifier can be added to any object and is designed to hold Custom Attributes. There are added tools for keying and reseting all the CA's as well as saving presets and copy/paste functions. You can also save the presets out to a text file to be loaded on other objects in the scene.

Grab Viewport Plus

56 votes

Grab Viewport Plus

A requested script that add a few options to the standard Max screenshot tool:
   incremental save in given folder and prefix name,
+ forced toggle to Expert mode and maximize Viewport.

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