3ds Max | Scripts

Note Helper


This little scripted plugin is aimed at improvement of teamwork-workflow.
It allows you to place notes in the scene wich you can handle like any other Max object (link, animate, ect). That way you can just leave some remarks directly in the scene, where it matters, to prevent possible confusion and improve the workflow and thereby the resulting product.

Wirecolor Toolbox

Simple toolbox for working with wirecolors based on various criteria including material diffuse color, average texture color and filters for node names and classes (for nodes wildcards and hierarchies are supported and encouraged).

MR Daylight system

This is a quick way to test MR daylight in your scene. Only few params are included, so
if you want to adjust more, you still have to go to motion panel.
What it does:
1. makes daylight system with Helsinki latitudes
2. turns current renderer to MR with draft FG settings
3. adds exp control

Delete button turns back to scanline with no environment or exp control

VRayStudioSetup

Simple Macro for quick VRay studio. Very conveniently for testing materials, etc.

 

Reset XForm

PEN Reset Xform is designed to make the task of resetting xforms on objects easier. This is done by automating the process of locating objects that need to have their xforms orthogonalized and or normalized. Objects that have been mirrored at the object level or scaled at the object level in any way will result in a transform matrix that doesn't have all of its axes at right angles to each other or the axes are not one unit in length. 

Show Main Notes

This 'bean script' just open notes from text file.
May looks like as 'popup notes' kind of scripts,
but it not create or add something to the scene file.
Come in handy then you need quick access (to read/edit)
some major notes without opening the scene file.

-- What it does --
When open/load a scene file, it check for a text file
with the same name at the same dir, and if found it,
just open it in your default text editor (e.g. NotePad).

-- Purpose-built --

Substance Bonus Tools for 3ds Max

Substance Bonus Tools for 3ds Max

The Substance Bonus Tools for 3ds Max is a free MAXScript package that includes several very useful tools to enhance your experience of using Substances in 3ds Max 2011 Subscription Advantage Pack.

XRef Scenes update

I experienced problem with updating XRefs scenes during main scene load. I can hit "Update Now" button on workstation but I can't do this during renderfarm rendering. This script forces XRefs update during main scene load. It should be installed on every single render node. I expreienced this problem at 3ds Max ver 9, script was tested on ver. 2009 also (will propably work at v. 2008). Problem disappeared at 3dsMax 2010.

PolySelections

Lets you select polys by the number of verts that compose them. So - in an editable poly object - it is easy to select all the polys that have 4 verts - or all the polys that have more than 3 verts - etc...

Will It Finish? ... Render Time Estimator

This is a quick calculator for those of you with backburner render farms. It'll estimate how many frames your computer will render versus how many your idle backburner nodes will in a given amount of time.

For example - say you work at a small studio and have a dozen backburner nodes available. It's Friday afternoon, you want to go home but you're concerned that the new glossy objects increased your frame time to 20 minutes / frame on your workstation. But how many can you render on the farm? This tool will help you. For the type of work I do this tool works well - your mileage may vary.

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