3ds Max | Scripts

WkXmlLibrary

 

The purpose of this script is to give an easy and full access to XML files: creation, reading and modifications
It is intented to be used with the same flexibility as a library: instanciate the structure where you need it
in your code and use the member functions to manipulate the XML files.

WkXmlLibrary - A WerwacK script at www.werwackfx.com

This script strongly relies on the DotNet interface.

Video Capture Select Viewport

This is a Script that allows to recording and Grab the active viewport during the work. You can select any viewport during recording. Veersion 1.1

Based on 'Create a Quick Preview' by Borislav 'Bobo' Petrov (www.scriptspot.com/bobo).

New in release version 1.1:
Revision code (work in progress)
Revision the Interface
Add save path button image "Output Save Path Image"
Add save path button video "Output Save Path Video"
Add checkbox uniquename file image "Uniquename File Image"

Cleaning PhysX Menu Duplicates

If you customize your UI a bit and have installed the "3dsMax 2011 Subscription Advantage Pack" or the NVidia PhysX utility for 3dsMax, you should notice that it adds menus to the Customize Dialog every time you run 3dsMax. In a month or so, you will probably have to scroll over a thousand duplicates in the Customize Menus Dialog.

I had a quick look in the PhysX MaxScript files, but I don't want to mess with it. Instead, I made this simple script, that will remove all PhysX menus when 3dsMax shuts down. Don't worry, they'll be added again next time you start.

autoVP - MouseOver Viewport Switcher

autoVP automatically switches the active viewport to the viewport the mouse is hovering over. This allows you to interact much faster with manipulators in that viewport, select objects, get properties, etc.

Script can be used 'as is' as well as be accessed by scripters (e.g. the function to get the viewport under the mouse is exposed).

Pin Tool

This script allow you quickly pin lot of objects to deformable geometry. For example – buttons on clothes or spikes on hedgehog or anything else.
I will be happy if you find it usefull and show me your way to use it. =)

FlyWiz - Vray Flythrough animation wizard 1.1

This tool manages for you all the boring stuff to achieve a flythrough animation with Max And Vray.
All changes are made in the engine to help you control and render each necessary step.

Finally it can also do all the process in one click ! 

infoOverlay

infoOverlay UI screenshotUpdated to v0.9 - This Render Effect displays additional information such as frame number - file name - render time etc. as overlay onto your rendered image. Useful for previews - previzualisation and other non-final renderings - should work with any 3dsmax-compliant renderer. All parameters animatable. 

Vray Autvel Image

This useful tool let you set different levels of quality of the rendering: very low, low, medium, high, very high and perfect.With the new buttons you can create quickly a studio setup for design objects. You can choose a size of output too in order to create in few clicks any kind of render (study, production, fun, etc). I hope you like it.
You can also create passes in vray for compositing: Ambient occlusion, matte pass, vray toon, wireframe, clay render, ghost render (like evermotion's pdf), ghost-wireframe together.

MeshScatter

"Creates copies of an object on every vertex of a distribution object. Possibility to orient the copies regarding to the vertex Normal Possibility to choose the distribution type : copy.instance.reference"

BookMark Manager

 

Description:

Bookmark Manager allows artist to capture camera position and orientation and store as bookmark in Max. Bookmarks can be added,inserted,renamed,deleted and sent to render. Double click on bookmarks would bring up property page and make changes. Selected bookmarks with renderable turned on can be batch rendered in different file format,resolution to user-defined output directory. 

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