3ds Max | Scripts

Sox RiggingAssist

1 vote

  • Vertex normal aligned point creation
  • Biped auto fitting using 2-position

UniRemover

14 votes

v9.05:
fixed bugs in function of remove edges and vertex
Исправлена ошибка в функции удаления рёбер и вершин

And all this works by single button

Export FBX to Unreal

1 vote

Designed specifically for Unreal 3 workflow, this script provides a quick way to export scene data with minimal interaction with scene objects.

The script will quickly export static meshes and their existing collisions, skeletal meshes or skeletal animations using the FBX format.

For a full list of features see the attached PDF guide. The guide is also installed with the script and accessible via the interface.

 

 

Prepare Model 3DDD

3 votes

Requirements : 3Ds Max 2011 and greather, WinRar.

This script helps to prepare model before upload on 3ddd.ru/3dsky.org . With this script you can fast set model in center of scene, do Reset XForm, set pivot, create archive with all textures, and add export formats *.fbx, *obj etc.

Features:

MotionFX

37 votes

MotionFX is a powerful tool for motion graphics and visual effects in 3D MAX.

Vertex Scrambler

1 vote

Randomize selected vertex position's. Works on Editable Poly objects only for now.

How to use:

Select some vertex > Launch the script (Watch the video for an example.)

Installation: copy the content in Max's User folder.

Cleaner

68 votes

Problem: The filesize of scenes suddenly increases dramatically. This slows down the workflow since every manual-save and autobackup-save takes long and it fills your fileserver with maxfiles that are very big.

Reason: 3ds max adds notetracks and reactor-collisions to the scene. A common workaround for this problem is ctrl+N (New Scene: Keep Objects and Hierarchy) or to merge your scene into an empty new scene.

Pivot Manager

3 votes

Projector

5 votes

Projector is a tool for creating projections of shapes in geometry

WireCreator

10 votes

This Little script lets you to create your objects Smooth wire in 3dsmax,so you can render
your object with its smooth wire.

just select your object and run this script ...
all will be done ...

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