3ds Max | Scripts

Replace "ColorCorrect" by 3ds max "Color Correction" plugin

6 votes

PURPOSE:
Future versions 3dsmax may does not have proper ColorCorrect version written in time. It might be a problem opening old scenes with ColorCorrect in new 3dsmax. The task is to ease this conversion.
OR if you just don`t like ColorCorrect plugin and wish to convert to standart Color Correction.

ACTION:
Replaces ColorCorrect instances with standart 3dsmax Color Correction saving this data:
- source color
- source map
- gamma
- HSV and HSL saturation values
- HSV and HSL hue values
- mono and invert switches
note: Be careful - other ColorCorrect data will be ignored.

DummyCR

2 votes

Create different types of helpers, very helpful for rigging. You may create helpers on multiple objects. If you are not select any objects the script will create helper on [0,0,0]

Version: 3.3

VFB+ : A Feature-rich Extension to the 3dsmax Frame Buffer

63 votes

VFB+ 2.7 Released

Click for Change Log

Wire Colorizer

22 votes

This tool will allow you to assign a wirecolor to a selection through a customizable palette.
You can save and reload.

 

Random operations

3 votes

Random operations

Random operations

Object Randomizer (2011-05-06)

54 votes

This script allows users to randomly rotate, scale, and move the selected objects with the choice of relative or absolute.

The icons are also in the rar folder.

DesignToolBox

3 votes

Design Toolbox is a collection of tools designed to accelerate and simplify basic modeling tasks of  architectural, urban or interior scenes tools: Standard transformations by reference, like the ones usually found in more precise work oriented applications; Fast measurements, speed up positioning of reference coordinates and workplanes. It also includes some other useful tools for quickly apply and manipulate uvw maps, for paneling simple surfaces; plus some others useful time saver tools.

DesignToolBox is packed with our previous tool, refGuides:

refGuides includes a set of tools intended to improve and facilitate accurate modeling, particularly helpful for modeling architectural scenes. This tools allows to create construction lines guides, for accurately position and model objects. They can also be used as rulers, displaying measurement units in the viewport. Other great added feature is the ability to snap to intersection points.

Features:

Look at the changelog about the new tools added.

PowerCoreTools: 3ds Max's CPU management tool

7 votes

PowerCoreTools:

Just released version 1.2 of my PowerCoreTools CPU managment script for 3ds Max

A tool to control CPU usage while 3ds Max is rendering. Automatically sets process priority and affinity ( the number of  CPU cores the render process uses) at render start. Restores the initial settings when the rendering is done. Can be configured to run in a complete transparent  No-UI mode, which is launched right after 3ds Max has started.
This keeps your workstation responsive for other tasks while rendering. A second 3ds Max session stays responsive and can be used to continue work on different tasks.

A look at the following screenshot will probably tell more than thousand words:

PowerCoreTools in Action

Corona Batch Material Editor

4 votes

This script allows you batch edit values of multiple properties on multiple materials.

Also Bitmaps and CoronaBitmaps properties can be edited in multiple slots in one click.

V-Ray Material Presets Pro

354 votes

V-Ray Material Presets Pro is a powerful material collection for 3ds Max and V-Ray. It will includes shaders like: Metal, Glass, Leather, Liquid, Ceramics, etc.
SIGERSHADERS V-Ray Material Presets Pro version 4.1.5

Syndicate content