3ds Max | Scripts

Rename russian textures

Replaces Russian and Ukrainian characters English characters. Just replace the spaces with underscores.

Транслитирирует русские, украинские символы в текстурах. Так же заменяет пробелы на подчеркивание

Advanced Painter

Advanced Painter is a modular brush-based distribution tool derrived from the Nature Painter script. This tool comes with 7 inks:

  • Grass: to create grasses; Grass: to create simple grasses
  • Hair [new]: used to create simple hair/fur (or as guide hair for Shag:Hair
  • Randomizer [new]: a variation of Scatterer used to randomly distribute a selection of objects.
  • Stone: to create simple stones and peebles.
  • Spaghetti: spaghetties, noodles, wires and other long things maker.

Hide Longest Edges

This script helps you to hide diagonal, oblique edges in regular patterns to make mesh consisting of the rectangular polygons.Script just hides the longest edge of the face. In most cases it's the diagonal edge if your mesh is more or less regular and was made of rectangular polygons.

Grider

this script cuts object by user defined grid

version beneath v0.3 wasnt released

v0.3:
- work at any combination of axes
- cut by segment lenght or edges count
- always recalculate segment lenght to keep it same in hole object

ATTENTION:
THIS SCRIPT IS NO LONGER SELF-DISTIBUTED, YOU CAN FIND LATEST VERSION IN MY PACKAGE: http://www.scriptspot.com/3ds-max/scripts/frodos-magic-scripts-pack-v2

Spring Magic

Spring Magic is a script for adding quick secondary animation to splines,bones and biped.
Current version not supported with CAT (Character Animation Toolkit). Might support CAT in the future version.
SpringMagic is available for Max 9 and above.

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Morph Target Picker

Pick and control of morph targets taking a lot of times.
This tool making that quick and easy as possible.

Morph Target Picker V02.0

New changes :
. Interface got some changes.
. Access to all morph channels.
. Don`t need to joystick creator anymore.
. Super fast joystick definer.

SpiroTube

Creates a cylindrical mesh, created around a series of X, Y and Z positions which are defined by 3 different functions. The functions can be easily changed using 7 variables (Segments, M, N, P, Q, H and T) which are all spinners.

GTVFX-MSH_detachElementByMatID

Explodes a mesh object creating single objects for each material ID.

Z Manager

This is a 3dsMax manager tool, preferably for Vray users, very useful for editing architectural models created with other software (eg. ArchiCAD) and fast scene setup. Very useful tools for Selection, Rendering, Incremental Rendering, Copy/Paste objects from other scenes, Material Replacer, Animation with Moving Objects, Exporting/Importing Vray Proxy with material and so on...

Z MNG VR - The manager for working with Vray

List MacroScripts

List all MacroScripts.
Just run, and you will see a list with around 3500 macroscripts from the ActionTables and ActionItems.
Select an item, and will copy the command line for clipboard.
Tested only in 3dsmax 2014 x64

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