3ds Max | Scripts

Molecule

15 votes

Main Interface

 

refGuides - DISCONTINUED

14 votes

 

refGuides is a tool for Autodesk 3Ds Max intended to improve and facilitate accurate modeling, particularly helpful for modeling architectural scenes Max, this tool allows to create construction lines guides, providing a measurement rule that can be used to accurately position and model objects .

Edit curve control

4 votes

Edit curve controls in bigger, resizable window:

Curve edit

DViewPaint II

20 votes

Where to Download DViewPaint II :
DViewPaint is no longer available :(

 

DViewPaint II is used to sketch 2D animation on top of 3dsMax`s viewports but can also be using for reviews and critiques as well.

Smooth Edges

21 votes

Smooth Edges is the first and only 3DS Max script that gives you the freedom and control to shape your models the way you want.

Here are some of the benefits you get:

•Never again be forced to move vertices one be one

•Create smooth curves and surfaces

•Have greater control over your mesh

•Model at lighting speed

•Align edges from different meshes to another

•Model at greater precision

Camera Resolution Mod

3 votes

The modifier will allow you to set the resolution of the render separately for each camera.

Place Objects according to normal

3 votes

This script will place objects according to the normal of the face you place them on.
You can add multiple objects in a list and let the script random pick one of those, or disable the random button and choose yourself.

Script features:

- Add multiple objects to a list and start placing them.
- Place them with the first click, then move your mouse to rotate the object and click again to confirm.
- Cancel placement at any time.
- Random select objects from the list.
- Add a Z-Offset to the objects.
- Place objects according to the normal they are placed on.

CAD cleaner

2 votes

--WHAT THE SCRIPT DO --
When you import CAD file into 3d studio max it usually contains some "extra" data and the so called body objects. Also it contains some hierarchy and you cannot group objects.
The Script converts all this "extra" data to native 3ds studio max objects (typicaly lowering the polygon count almost twice:), but retains the instancing from the original CAD file.

This lets you group and manage your scene as typical max scene and stil use the istanced objects to quickly apply changes.

Spline 2 NURBS Curve Converter

11 votes

"Converts Spline shapes into NURBS curves - in addition it connects all NURBS curve segments into one curve.
Updated for 3ds max 4/5"

Materializer

3 votes

poster

Materializer (materials equalizer) is the fastest way to create materials mixing different templates. It works like equalizer but for materials!
Example: To make glossy wood press the 'Wood' button and then add a little bit of plastic.

Every time you hit 'Set' selected material will be updated without removing of maps.

Currently only V-RAY supported.
Plugin works both with Compact and Slate material editor.

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