3ds Max | Scripts

Scale To

5 votes

This is tool helps you to scale objects to their actual size in real world easily, by just knowing one dimension length.

Idea and Developed By: Walid Abou Ali

Unwrap Pro

12 votes

Unwrap Pro is a 3ds Max plugin which unwraps meshes while producing low distortion, overlap free, weighted density UVs unlike the 3ds Max Peel command which produces overlapping uvs with high area distortion. Get it from https://mariussilaghi.com/products/unwrap-pro

And yet another Randomizer

1 vote

creator: Philipp Hellmann
Date: 2012-03-02
www.pixhellmann.com

This Script opens as Floater Window. You can randomize within min max ranges the position/rotation/scale of one or more selected objects.
You can work in absolut or relative mode for the Position and Scale Values.
The Rotation works in absolut with Quaternions around the local axis and in relativ with euler angles set as properties for each axis.

Create Vray Physical Camera From Viewport

1 vote

Create Vray Physical Camera From Viewport For Max 2016 And Later.

Setup:
- Run 3ds max as administrator
- Scripting -> Run script
- Customize -> Catalogy: thuandv

Random Master 1.0

7 votes

Random Master is an interactive and realtime tool for randomization in 3ds max.
Everything you need in one place, with just a few clicks you can create thousands of unique objects!

The tool allows you to randomize:
-Position
-Rotation
-Scale
-Material maps
-UVW Mapping gizmo
-Keyframes
-FFD modifier points
-Noise
-Selection of objects
-Selection of faces/vertices/edges
-Material ID

Unhide - in schematic view

0 votes

There are 100s of ways to hide stuff, but no one-click way to unhide, that's built-in. Here's a one-line script for unhiding objects; just select the hidden object(s) in schematic view, and hit the button. Its a great time-saver if you use the schematic view to organize 100s of object sets.

Just run the script, and set it up as a toolbar button or key binding from the "Unhide" category.

ghostTown Lite

483 votes

 

ghostTown 0.21 Lite Beta for 3ds Max 2011


Polyline Pro

14 votes

Sal Pose Manager

5 votes

Sal Pose Manager V1.0

download and unzip the script files
copy them to 3Ds Max startup script directory
like this one
C:\Program Files\Autodesk\3ds Max 2014\scripts\Startup
or this one
C:\Users\--User Name--\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\scripts\startup
For help and more visit the script main page

V1.0 Features:
-Create poses for your rig, and organized them in Character folders and Pose Group folders
-Add, Remove, Edit your poses and take their images form viewport or render

Lazy UVW editior - Procedural UVW layout and texture baking tool for 3dsMax

9 votes

The Lazy UVW editor is a way to procedurally create seamless textures without having to unwrap uvs. It accomplishes this by using multiple uvw channels to cover pinching, stretching, or seams of the basic uvw mapping options, and the resulting map may be baked down to one channel if desired.

 

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