3ds Max | Scripts

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1 vote

A CMD utility to externally re-path 3ds Max files

0 votes

This is a simple tool I wrote in IronPython and compiled to a usable .exe program for re-pathing or examining 3ds Max (.max and .mat) files without actually running 3ds Max.

It's pretty useful for batch re-pathing before rendering on render farms, for example. Or just to view what type of files are being linked in your .max and .mat scene files and material libraries, respectively.

A few words about gizmoControl

I recently released a new script called 'gizmoControl'.

While I think the script can be very useful, the names used and my explanations might be suboptimal and therefore, I'll try to better explain what use this script can be.

So what does the script do?

A&D Global Samples

0 votes

This simple script allow users to control globally reflection/refraction samples in Mental Ray Arch&Design materials. It can be usefull when working with Unified Sampling.

ABTO Tools

4 votes

ABTO Tools provides ability to modify UV which is not reachable by using standard functionality.

Please watch video for more detailed info.

Screenshot:

Right now it allows welding UV vertices within threshold.
More info is on GitHub.


Accelerate

-2 votes

This script is here to speed up our workflow. A combination of scripts put together to quickly access animation, rendering, lighting, fumefx, frost, vray, Krakatoa and other utilities. more info coming soon

AcControlBox

5 votes

This script will mass assign controllers of almost any type to position - rotation or scale.

ACDimensions

7 votes

Floater that allows you to scale an object or selection of objects based on their bounding box dimensions. Great for making sure pieces fit together exactly if you are working with game geometry - or just checking to see what the dimensions of your object/objects are.

ACP (Alternate Color Picker) and colorPalette

29 votes

An alternate color picker and color palette manager. So far only a photoshop style color picker is implemented - other types are planned for the future.

Actionmanager

2 votes

Action keys is wery much like notekeys found in the 3dsmax notetrack.
You use them to point out triggers in the scene or animation and they
are usually audio, timing or event triggers.

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