3ds Max | Scripts

Adjust Length, Width, Height

Adjusts length, width and height of selected objects that got one or more of this baseobject-properties. You can choose the direction of this adjustment.

Feel free to use, hope it helps :)

AdjustRenderWidth for Vray

It is a script inspired by the script of Martin Breidt "overscan" http://www.scriptspot.com/3ds-max/scripts/overscan and explained by Peter Guthrie.

It is useful when you have a vray camera and you want to extend the view for example a bit to the left without changing the perspective. The calculation is pretty simple but you can save time and confusion using this script.

Advanced Align

Quickly aligns the local position and rotation of the selected object to the next object the user picks.

Advanced Bend Modifier

A maxscript that gives the user more control over the bend modifier
It lets the user input a width and the script will move the center to get the correct width

features:

- uses smart snap to snap to a custom grid
- easily choose angle and direction
- apply new bend modifier with correct offset
- auto update current bendmodifier with selected settings
- realtime update of all settings!
- support for all 4 directions and 4 angles (90 180 270 360)
- choose your final width
- modify multiple selections at same time
- snap position to grid

Advanced Fragmenter

Script for artistic fragmenting and flexible control of cutter object.

Advanced Object Renamer

Hi All,

This is a my first ever script. I made it to make my work easier.

INSTALLATION :- Just run the Script using the "Run Script" command in your 3Ds max.

Then go to Customize -> Customize User Interface -> Main UI -> nthScript [Category] -> Advanced Renamer

Set your shortcut for the script and RUN...

NOTE:- Keep the Script file and the TempMatLib.mat in the same directory.

Advanced Painter

Advanced Painter is a modular brush-based distribution tool derrived from the Nature Painter script. This tool comes with 7 inks:

  • Grass: to create grasses; Grass: to create simple grasses
  • Hair [new]: used to create simple hair/fur (or as guide hair for Shag:Hair
  • Randomizer [new]: a variation of Scatterer used to randomly distribute a selection of objects.
  • Stone: to create simple stones and peebles.
  • Spaghetti: spaghetties, noodles, wires and other long things maker.

Advanced UV Normalizer

This is an extension of the Normalize function found in PolyUnwrapper and it allows you to use custom Texel Density to normalize the UV Shells across different models.

So you can pick up the Texel Density from one model and use it in another model (or group of faces) as well as manually modify the Texel Density and Texture Size.

aerender

aerender is a script which sends AE job from 3dsmax.

Installation

  • Download installation file
  • UNZIP " 3dsmaxROOT to root folder of 3ds max " Start 3ds max
  • Go to Customize>Customize User Interface>Toolbars> Category "HideScripts">Action "aerender"
  • Drop Toolbar

Before a rendering

Affect Pivot

This script simulate's Maya's 'Affect Pivot' tool and prompts the user to create a new pivot point for the selected object.

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