3ds Max | Scripts

Add_LinkConstraint_And_Target.ms

10 votes

Use this script to add a link constraint controller to an object then pick the target you want the link to become active. The target will be added at the current frame time.If the Link Constraint controller is already applied then this script will allow you to add a new target at the current frame.

Add_LookAt_And_Upnode_Target.ms

3 votes

This script allows you to add a LookAt constraint then pick the upnode for that constraint.

Add_LookAt_Controller.ms

2 votes

This script allows you to take a selected object and add a lootat controller by dragging to the object you want to attach to

Add_LookAt_Controller_With_Vector.ms

5 votes

This script allows you to take a selected object and add a lookat controller by dragging to the object you want to attach to.It will also turn the vector line on

Add_MeshSmooth_Modifier_0.ms

3 votes

This script adds a MeshSmooth modifier with an iteration of 0

Add_MeshSmooth_Modifier_1.ms

5 votes

This script adds a MeshSmooth modifier with an iteration of 1

Add_MeshSmooth_Modifier_2.ms

3 votes

This script adds a MeshSmooth modifier with an iteration of 2

Add_MeshSmooth_Modifier_3.ms

5 votes

This script adds a MeshSmooth modifier with an iteration of 3

Add_Orientation_Constraint_No_Offset.ms

2 votes

This script adds an orientation constraint to your currently selected object.

Add_Path_Controller.ms

6 votes

This script allows you to take a selected object and add a path controller by dragging to the object you want to attach to

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