3ds Max | Scripts

Find Info Image

2 votes

This simple and ingenuous script lets find some information about a loaded image.

Vray Trace Sets Editor

1 vote

Quickly edit reflection and refraction exclusion list (AKA trace sets) on multiple objects, for Vray.

Vray TraceList Editor

1 vote

Quickly edit reflection and refraction exclusion list (AKA trace sets) on multiple objects, for Vray.
Sorry, new to ScriptSpot, wrong url for download. Please Go here : http://www.scriptspot.com/3ds-max/scripts/vray-trace-sets-editor...

Rename Material

2 votes

rename material the same with your bitmap name.

Polypaint

2 votes

Import Objects with ZBrush Polypaint.

28/12/2020 - Updated to .3:
• Added support for multiple obj files !
• When installed it will change the obj import settings so you don't have to worry about that (restored when script dialog is closed, only when script is installed).
• If not installed you get asked to install it, so you don't have to right click.

CAT Pose Grabber

1 vote

A panel to support CAT rigs which allows temporary storage and retrieval of a single or muliple poses. Poses are not named and there is no management of them. The idea is that you simply want to grab a pose (or several) and use it immediately, without dealing with names or folder structures for fluid workflow. Poses saved are stored as files and are thererfore persistent unless overwritten using the script store functions.

Features include:
- Supports multiple CAT rigs in the same scene. You can even transfer poses from one rig to another.

metamesh Asset Manager

3 votes

a simple to use asset manager, similar to "openPipeline" for maya, but for 3dsmax. First release on it. feel free to send comments and feedback.
How to: Run the script and then go to customize-> customize user interface.You will have a new entry called metameshTools. Assign it to a hotkey or toolbar.
The first time you run it you will have to pick a folder to store projects. You can create new projects, create new assets, new disciplines, save the files etc, open merge and xref files by right clickinging on them etc... Is fairly straight forward!

Biped Helper + Picker

7 votes

Biped Helper is a support interface designed to be used in conjunction with the main Biped panel.

It is intended to provide both quick access to existing Biped panel tools, as well as functionality that is not supported by the Biped panel.

 

See online guide in links section. 

 

Features include:

Camera Map

5 votes

Camera map is a 3ds max script that will automate the process of creating multiple camera map modifiers with the corisponding backplate pictures along side with masks across the animation range of the match moving camera, to creat a seamless texture for the object to blend seamlessly with the live action back plate.

Camera map script

Helper Manager

7 votes

A support panel containing many methods for adding point or dummy helpers to the scene, as well as options for baking, constraining, linking, orienting, selecting, manipulating, duplicating existing hierarchies using helpers, or replacing them with a Bones System.

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