3ds Max | Scripts

Extended Timeline

15 votes


This free script allows you to easily navigate in timeline. You can change the active time segment by dragging the slider, or zooming with your mouse wheel.

Bug report: [email protected]

Version info:
1.6.1 (2013. Apr 7.) Error in new scene fixed, callback event error fixed, zoom to selected keyframes works with biped objects.
1.6 (2013. Mar 19.) Available to Zoom to selected keyframes.

Display As Box

5 votes


This is a very small, but useful script for 3ds Max. It can increase the performance of the viewport by showing all objects in the scene as a box, except the selected objects. So you can see the selected objects normally and you can work on it.

Bug report: [email protected]

Version info:

1.0 (2013. Apr 30.) First release.

Polygon Creator

63 votes


This script is very useful for car exterior modelling. It allows you to create really smooth polygonal surface using splines or NURBS curves to control the shape of the surface. Also allows you to control the edge loops of the surface. With this script you have to draw only the borders of the surface you want. Watch the video or the help page for more information!

Push By Angle

1 vote

PushByAngle modifier – 3dsmax’s scripted modifier allows to “push” object vertices outward or inward along the average vertex normals on the value which is calculated from the angle of two chosen objects. PushByAngle extended version of 3dsmax’s Push modifier. Modifier support any kind of geometry objects.

 

PowerSwitcher : Enanced Viewport Switching (Release)

8 votes

 Summary:

PowerSwitcher switches viewports while remembering previous viewport's position/pan and zoom data. No more panning/zooming after switching through the various different viewports, as PowerSwitcher stores and recalls all that info for you. Comes with addional features like, cycling views through scene cameras/light views per keypress etc.

Features new in Release Version 1.0:

Snap2Object Tool

33 votes

Snap2Object Tool

 

SkinHelper

2 votes

Hi, hope you like my SkinHelper.

I tried to add a bunch of selection helping tools to the skinning process, so I replaced the hole UI of the 'Weight Tool' copied the default functions and added some more functionalities like, ...

Select by Weight; Save & Load Selection; Mirror Selection; Shrink, Grow, Loop, Ring addition; Set Weight Slider

I would like to read your feature ideas for this kind of tool.

Developed in 3dsMax2013.

Spring Control

2 votes

Tool for fast control standard spring controller.

 

Features:

- set-up several spring controllers in one menu

- set-up everyone separately

- controls the value of spring

- temporarily disabling springs

- copy settings from early created springs

- saving presets

Snap Anim Pivot

0 votes

very useful to have an animation relative to a selected point (pivot) without using constraints.

UVall!

1 vote

UVall! is a script that adds a modifier UVWmap to each selected object. The UV addition is of cubic type. Script UVall! lets you choose the size of the UV map, offering three choices: 1, 10, 100. The unit of these values is set in the project.
UVall! has also an UNDO button that lets you cancel UV set to the script, if you feel they have chosen the proper fit. You can choose another measure, evaluate and possibly change it.

UVall! a script is very useful especially for those working on Architectural projects, in which 90% of the UVW maps are of cubic type.

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