3ds Max | Scripts

animated align dummy

8 votes

my hack for creating a helper that is aligned to a object not by means of PRS controllers but actual vertex points on the mesh.

useful for adding dummies for lights that are linked to pointcached objects.

Node Store

8 votes

In Max6 'this' has been added to the script controllers making it posible to reference the script controller itself. This means you can now use a Custom Attribute added to the script controller and store the nodes that the script will be accessing. Why you ask?

Meshfoot

8 votes

Mesh Foot is a 3DS Max plugin that allows you to seamlessly integrate exported .3DS or .OBJ mesh sequences into existing scenes without re-animating - re-boning - or re-skinning anything.

NET_bitmaps

8 votes

hello everyone - so after a really long thay working on this i decided to share it with all of you.
this script will automaticly upgrade your bitmap´s paths on your 3dsmax.ini retreiving those paths from a central file called path.ini that is located on central server.

Zoom selected keys

8 votes

Select some keys in the
trackview, run the UI script and it'll zoom
your tackview key window right to them. If you don't select
any keys,
it'll just zoom to your entire animation range extents. This
works best I think when assigned as a trackview quadmenu item and your
tackview
vertical zoom is set to the vertical extents of the animation range.

SelectSimilarArea

8 votes

This script will select all other faces that have a similar area (defined by your threshold limit). Very straightforward.

Easy pivot

8 votes

 

Description

“Easy pivot” allows you to set new position of pivot point with just one click .

  

How it works

If you selected one object. Run script. Choose one of 27 possible new pivot places.

UniMirror

8 votes

v2.1 Added tool which works by selected axis transform/ Добавлен инструмент, который работает по выбранной оси трансформации.

RLA Manager

8 votes

Manages Object IDs and Material Effects Channel to be used in RLA and RPF files. Instructions on how it works can be found in the script.

Three-Point Orientation

8 votes

Aligns an object to the plane specified by three dummy objects.

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