Tagged 'maps'

Texture Lister

0 votes

 

Texture Lister Help

 This script is inspired and use Collect asset by antomor as references.

Multi Map Loader

38 votes

Loads multiple files from a folder into your choice of available materials & maps. Then puts the new created materials to the material library.

   

Version 2.1 updates:

Relink Assets

38 votes

Hi this is my version of a tool for relinking (missing) bitmaps which can not be found for whatever reasons (changed paths, moved files etc.). It is pretty straightforward and works with almost any type of asset (maps, HDRIs, IES files) as long as it can be referenced and seen in the asset browser. Due to copyright restrictions I can not publish the code right now but I hope that it can help you anyways until max itself has a better management for assets.

Instructions

Maps_fixer

22 votes

Relocate, replace or search missing maps.
See on which materials they are placed,
Double click to relink bitmaps
Globally change paths
Search and replace maps in subdirectories
...

Massive Property Manager (MassManager)

1 vote

MassManager :

With MassManager you can manage massively the 3dsMax and Vray properties. Some properties are often added to make this tool better.

Mass Manager est un outil dont la fonction principale est de gérer les propriétés de 3dsMax et de Vray en masse. Des propriétés sont ajoutées régulièrement pour rendre l'outil plus complet.

Game Models Tools

4 votes

This script lets you perform various texture map batch operations and batch import and map various game object formats. You can batch populate and rename the filepaths for different map slots ( as well as set other common properties ). If you have many bitmaps named according to a naming convention, you can quickly populate the appropriate maps accordingly.

At the current moment, there is no help documentation.

Simply run the script from the maxscript menu.

Works with Standard and Multimaterial

Best Regards joqqy

MaxAssistant

38 votes

 

 

You can use this script for free.

May this script will be helpful for you!

 

Dups Instancer

95 votes

Instance duplicate nodes, materials, texture maps, modifiers, controllers.

Dups Instancer

MapController

14 votes

Simple script that changes some basic material parameters for selected objects. Works with Standard and Vray Materials.

on/off Amount paramers for diffuse, opacity, reflection, refraction, bump, displacement, selfillumination.

Map Loader

26 votes

1. Run script

2. In Max goto "Customize->Customize User Interface...->Toolbars
tab->Category: ColinScripts->Map Loader
" and drag "Map Loader" to a toolbar, click to run.

 

Loads maps into the material editor that exist in the scene.  Very straightforward. Support for special Mental Ray Maps and VRay Maps included.

 

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