Tagged 'material ID'

Material Name to Mat ID Name

0 votes

Material IDs are blank by default. This populates the blank names by copying the names of the current submaterial, ignoring undefined materials and slots that already have names in them.

Written in Max 2016, but should work in all other recent versions as well.

Mass Randomizer

52 votes

Mass Randomizer 1.9

The ability to Randomize

Detach by material ID

2 votes

I'm working as an architectural visualizer at MIR. usually i import files from OBJs. this little script splits the single imprted obj into different parts and gives the new node/object the name of the material it originally had.

Thats what i use it for but it does the same thing for any object with sub-materials.
let me know if theres any problems

Multi/Sub material&ID Assistant

2 votes

Hello! It's a simple script which allows to assign material IDs in different way. The script works with Editable poly only and with one object. So this script for those guys whose work a lot with multi/Sub materials. Many thanks!

main window


4 votes

Selecting or applying material ID's with one click!

Rollout with button grid for selecting or setting material ID's of selected polys up to ID 24. Works with editable poly only. Displays selected poly's material ID if they're same.
Ctrl + click add specific IDs. Alt + click deselects specific IDs.

Want to set some specific material ID up to 24 to selected polys? One click.
Want to select polys with same material ID's of selected poly? One click.


1 vote


Assigns a Material Modifier to the bottom level of the Modifier Stack with an option to collapse to the modifier once


Usefule for quickly changing the MatID for an entire mesh while preserving the modifier stack.




Attach Mesh by Material

26 votes

Easy way to make single mesh from array of objects with the same material.

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