Tagged 'merge'

Project Manager

592 votes
3rd version of Project Manager gains a lot of new features for management 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, add materials to favorites.
 
Customers of 2nd version can upgrade to 3rd version with discount
 
 
 
  • Adds an ability to Auto-Assign Preview for selected items or files in selected directories.
  • Extends capability for directories multi-selection - now customers can remove, hide, drag and etc for several directories at once
  • Speed-up changing paths in the database when convert paths to local or network from the "Preferences" dialog
  • Speed-up for searching in DataBase
  • Fixes a bug when searching for comments
  • Fixes an issue with pivot when merging as a proxy
  • Fixes an issue when preview for materials didn't show on some computers
  • Fixes some other issues with materials what occurs on some computers
  • Fixes an issue with slow rename/copy files and directories what occurs on some computers
  • Fixes an issue in version 3.07.91 when renaming files and directories on some computers
  • Fixes issues when merging animated model using standard 3Ds Max dialog ( menu 'Merge' => 'Merge with Default 3Ds Max Dialog' )
  • Fixes an issue with saving materials with modifiers from selected objects when using drag&drop method
  • Fixes a potential issue when rendering materials from Favorites
  • Fixes some other issues

 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

OutFiler

5 votes

With OutFiler all your scenes and models will be at hand!

Dock OutFiler to Max's interface and:

  • save and load scenes
  • save and load objects
  • merge objects by layers
  • make a list of your favorite paths
  • assign operations to hotkeys

or do not dock)

OutFiler performs all operations in the background, you do not need to wait for the list to be updated.

Maxfiles Browser

2 votes

A multi-method browser used to quickly find and display maxfiles using one of four methods from which you can Open or Merge from.

# HISTORY method: Displays maxfiles most recently accessed, as well as a dropdown list of recently accessed paths. Dynamically updates as files are opened to reflect the most recent history file and paths order.

Select Last Merged Objects

1 vote

This script allows you select last merged objects again.
Script category:"Osetrov-3D"

Installation: drop script file into 3ds max viewport and assign hotkey or button in toolbar. Alaso you can find this script in global serach (hotkey "x") if you type "Last merged".

Copitor

105 votes

Copitor allow you to quick copy/paste selected objects to another Max scene or in another Max if you have 2 3dsMax open. I also like to use it like as a "quick backup" for try something, and to be sure to loose nothing :)

Installation: Drop The file in max viewport and go to Customize ==> Customize User Interface ==> Category: zOffTy Tools ==> Copitor

How to use Copitor

Batch Exporter

3 votes

Teamwork

13 votes

Teamwork Script User Interface

Merge By Layer

301 votes

Merge By Layer 0.4

A self explained script, I think. Enjoy

FilePathFinder Pro & Light versions

410 votes

Using the FilePathFinder you can be sure that you have a complete control over external links into your scenes.

Asset tracking features include support for XREF files and easy linking with external files.

Using the FilePathFinder (and Batch Render&Relink), you can search for missing assets and relink external files.

In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.

Also with this tool you can easy make an archive a 3ds Max scene.

Note that FilePathFinder supports the highest number of asset types of any plug-in.

 

For example, FilePathFinder is the only plugin that can display and relink Vray Lens effects, even with missing bitmaps. In addition, scenes may be archived and easily sent to render services such as RebusFarm.

The Batch Render&Relink tool helps manage your asset files into the 3D model and material libraries in Batch Mode.

BR&R is capable of rendering thumbnails for 3D models, materials, and IES photometric files.

Batch Mode makes for an easy way to gather and compile many assets at once.


New Features & Fixes for FilePathFinder Pro

  • Adds support to 3ds Max 2020.
  • Speeds up the relinking of asset files for complex scenes up to 5 times.
  • The option "Remove unused materials" now supports the Slate Material Editor. [3ds Max 2014 and above]
  • Fixes some minor issues with renaming items in the listview.
  • Fixes some minor issues with comparing external files with same name but different content
  • Fixes an issue with annoying message of Archvision RPC plugin at start
  • Fixes an issue with selecting Vray Proxies by file-name.

Average / Copy Border vertex Normals

2 votes

By Marc Robert / Trebor777 ([email protected])

Tool to fix seams between 2 objects by averaging or copying the normals from one another's borders.

The user needs to select the same number of vertices on both mesh with an EditPoly modifier named "VertSelect". It's created automatically when the meshes are picked if they don't already have them.

The tool will compute the closest vertices from each other and uses those normals.

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