Tagged 'merge'

Average / Copy Border vertex Normals

2 votes

By Marc Robert / Trebor777 ([email protected])

Tool to fix seams between 2 objects by averaging or copying the normals from one another's borders.

The user needs to select the same number of vertices on both mesh with an EditPoly modifier named "VertSelect". It's created automatically when the meshes are picked if they don't already have them.

The tool will compute the closest vertices from each other and uses those normals.

IE Tool

0 votes

This tool allow the user to import/merge and export/save a lot of objects and files at once!
This is a comercial tool.
Get this tool here:
https://gum.co/rmJuE

Patanouk

5 votes

 

 

Batch Preview Renderer

4 votes

The script searches for files in a given directory and renders a preview from the files found.
Ideal if you have a lot of model library and you dont know the content of the files.

Fetch Selected

33 votes

Fetch Selected

Good for large scenes where Hold/Fetch is more stable than Undo/Redo
Brief feedback printed to the Listener

Syndicate content