Tagged 'modeling'

Hide Longest Edges

22 votes

This script helps you to hide diagonal, oblique edges in regular patterns to make mesh consisting of the rectangular polygons.Script just hides the longest edge of the face. In most cases it's the diagonal edge if your mesh is more or less regular and was made of rectangular polygons.

non Quad Selector

20 votes

nonQuadSelector is a tool which is easy to use and which helps you with the cleaning up of your editable poly. It shows you the faces which haven't 4 sides. You can select the faces you want in order to highlight them : 3 sides, 4, 5 , 6 and 7 and more. It also shows the number of faces and their percentage. For editable Poly. Dockable.

MaxMounts

21 votes

MaxMounts 1.3.0

MaxMounts is a MaxScript for creating realistic mountains in 3ds Max, in a single click. Several tweakable parameters have been provided to get an infinite variety.

Update : Newest version 1.3.2 is now available. Support for 3ds Max 2015.

 

Scatter To Verts

12 votes

This will take the selected Source Object - and place a copy of that object at each vertex position of the Destination Object. The Destination object must be some form of an editable mesh type object. Orientation is left as it is. Useful for placing say a simple grass or other object with a modifier on it - at various locations onto another - such as for the Blow Grass script below.

Automat - Artist Workflow Tools

4 votes

Automat banner

A large collection of time-saving scripts all organized into a simple and clean interface.

SCRIPTS included: Pivot Tool, Imagebar, SpinScatter, Miror Tool, Zipper Tool, Object Tools, Image Check Tools, Model Diagnostic Tool, Mat/Smooth Tool, Nubbins script launcher, Match Properties Tool, Object Cleaner, Golden Ratio Tool, Subdivision Calculator, Jumble Tool, JunkBox, and more.

BevelMan

3 votes

BevelMan is a Geometry Manipulator for 3ds max 5. It lets you apply Bevel - Extrude - Outline and Inset in a very quick way with interactive control over extrusion height - outline amount and normal modes.

It works with EditablePoly objects (with or without modifiers on the stack) in 3ds max 5 only

Blueprint Manager - create reference image planes for modeling in 3ds Max

120 votes

Blueprint Manager script allows you to automatically set up and manage
reference image planes from a set of blueprints.

Blueprint Manager is a MAXScript which automatically creates a set of mapped planes from a series of blueprint images, sets their object properties to non renderable, backface culling on, and show frozen in gray off, and places them in proper position.

resetObjState

19 votes

resetObjState

this script is used before to export scenes in any other format.

it unparents and reparents objects if necessary, collapse into mesh, center pivot, reset xform and, if you choice, reassign smoothing group (default with 45° threshold).

to assign a shortcut: "customize user interface" -> "mainUI" -> "compariello"

UniRing-Loop Tools [URLT]

8 votes

The Ring-Loop selection and the edges and vertices of a single hotkey.

Universal Ring-Loop selector, works with Edges and vertex (on vertex works with bugs)

Выделение Ring-Loop и рёбер и вершин единой кнопкой

Универсальный Ring-Loop селектор работает с рёбрами и вершинами (на вершинах работает с ошибками)

MultiChamfer

6 votes

Update:
Now values entered with enter are accepted - and bug fix concerning loop check.

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