Tagged 'selection'

selectionHighlighter

9 votes

This script simulates the Selection Highlighting mode from Silo in max. The idea is if you hover over an object, the object is selected, if you hover over a vertex, it selects the vertex, if you hover over an edge, the edge is selected, etc. No need for extra mouseclicks. Autodesk has half added this feature, this script goes all the way to adding full silo style selection highlighting. Note: This only works in max 2008.

GTVFX-SEL_selectByModifierClass

0 votes

 

Selects objects that have the chosen modifier in their stack

At startup the list populates with all available modifiers in your session of Max. Use the button below the list to filter it down to only the modifiers currently present in your scene. This can take a few seconds for large scenes.

 

 

 

ProSelect

147 votes

A better way to select object in 3dsMax's viewport.

The current problem with Max's default selection method is that is cycles trough all the object underneath the mouse pointer, resulting in endless clicks to get the right object. you'll get it in the end but it's not pretty.

So what does this script do?

The existing selecting mechanism is not altered, this just adds a few things.

When you now click on a stack of objects, and keep holding the mouse button down, you can move your mouse up/down to select objects further or closer to the viewpoint.

Select Active Camera

30 votes

Simply selects the active camera from the current viewport (even if cameras / layer is hidden). If you've ever been frustrated because you're working full screen looking through the camera lens then need to change something about your camera, this script is for you. In that case you just run the script and bam you're able to edit camera properties in the stack or adjust keys in the time slider all with a single keystroke instead of having to hunt around in the select by name dialog...

Usage:

Materials to Editor

65 votes

UniRing-Loop Tools [URLT]

8 votes

The Ring-Loop selection and the edges and vertices of a single hotkey.

Universal Ring-Loop selector, works with Edges and vertex (on vertex works with bugs)

Выделение Ring-Loop и рёбер и вершин единой кнопкой

Универсальный Ring-Loop селектор работает с рёбрами и вершинами (на вершинах работает с ошибками)

RappaTools

60 votes

RappaTools is an modeling toolset for 3ds Max (9 Sp1 +), that offers a wide range of tools for creating various types of subobject selections as well as a set of modeling tools which will make any tasks in everyday modeling a lot easier and faster. It also has a lot of other options like 50%/25% Render, Quick Light/Cam select, Toggle maps display in viewport, Random Material/Wirecolor, Make multi material from textures in a folder, and many more...

Select Faces By 2 Edges

2 votes

Select a Loop Faces between two selected Edges.

Select By Size / Volume

16 votes

This script allows you to select objects by their size or volume, by checking their
- bounding box size (= bounding box volume) or
- the actual volume of the mesh (the calculation function for this is taken from the MAXScript manual, I think Bobo is the genius behind it ! :-) )

PaintSelector by drFlash

11 votes

Select verts - edges - faces of the 'editable poly' and the 'edit poly' objects by 'painting' with a variable sized brush.

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