Tagged 'tool'

Layer Manager to files Exporter

6 votes

A simple tool designed for 3d modelers to save time on exporting multiple objects and to allow them the freedom to continue working in one max file. Script allows exporting to the following formats using the layer manager: FBX,OBJ,3DS,ASE, and separate max files.

Poly Flow

21 votes

Poly Flow is a set of scripts designed to help the modeler with the everyday boring task of rearranging edges. It makes predictable changes to the topology giving you want you want.

Slice Tool

7 votes

This script slices an object at regular intervals along the world axes.
Useful for quickly subdividing a complex mesh homogeneously, for vertex painting or to apply a bend modifiier to it for example.

If you have any requests or feedback, feel free to contact me at [email protected]
or in the comment section down here ;)

Update 2017/06/14: Added the distance feature.

Update 2017/06/15: The script is now running way faster.

TurboReduce

49 votes

I renamed the script once again, you can find it here http://www.scriptspot.com/3ds-max/scripts/subdivision-reversion

TurboReduce will recreate the subdividion levels of an already subdivided mesh.

Superflow Elements

7 votes

Superflow

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V-MOTION - SF Elements // Superflow Motion Designer Toolkit // www.v-motion.co

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Developed by:

VRay Studio Tools

5 votes

Tools for studio setup and soft studio light.

pXTreeMotion

53 votes

This is a scripted utility plugin to animate a hierarchy or set of hierarchies with only ONE CLICK!, to simulate smooth and soft tree and plants natural movement.


MaxScript Navigator

6 votes

This tool simply helps organize, run, and edit your maxScripts more quickly. Quickly create a menu of your favorite scripts. Then place this menu anywhere you choose in the max. To change the currently selected name in the list. Just type in the top text box and press enter. Note that the .ms file name remains unchanged if you do this.

See my site for installation details

computeConvexHull

1 vote

This is a standalone script for computing a convex hull mesh from a scene element.

computeConvexHull UI

ctrlmaker

3 votes

dynamically creates scripted custom attributes...
sliders and spinner with linked values laid in a group with optional color tag and progress bars.

- update -
now with preset spinners for position/ rtation/ scale

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