3ds Max | Scripts

Animators Tool Kit (ATK)

21 votes

*NEW* Utilities in ATK 1.174
VIDEO 'Flippin' Flaps': One click animate the unfolding of your mesh faces.
VIDEO 'PathRig': Generate paths that are guided by target nodes, these paths can act as trajectories, path deforms or both.
TreeLinker': Link objects together by distance from an object to the next object.

Click the GIF for demos:

Simple hWnd Viewer

4 votes

This is just simple tool to check window element handle - hwnd under mouse pointer.

I did it some time ago to test reading info from ListBox but it can be used it to inspect UI elements you need to work with later.

Note: This tool is can be useful only for people who writes maxscripts.

Advanced Fragmenter

19 votes

Script for artistic fragmenting and flexible control of cutter object.

ScriptRun

19 votes

•••ScriptRun is a free maxscript tool that allow you to easy search through your script
collections inside different directories, run selected script, open in the MaxScriptEditor
if you need to make some changes or make the favorites list for latter use.
Also there is a quickRun method for the "Last Used Script"
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• VERSION 1.5

Material ID Condense

13 votes

What it does:
Condenses material ID's Based on the texture name or material name.

How to use it:
Under Utilities Tab, hit the MAXScript button
then push run script, locate CondenseMaterialIDs.mcr and hit open.
Now in the Utilities drop down, choose Condense material ID's.

Here you may choose to
A:
condense it from the material name i use a script i found on Scriptspot called "OS3D_SetMaterialName_v01.ms" i cant seem to locate it again but it sets all material names to the Image names.

B:
Condense by the diffuse texture name eg Image1.jpg

AE Transfer

8 votes

AE Transfer is the script that allows you to easily export objects and its parameters to Adobe After Effects.

Features:

- Export multiple objects data using the generated .jsx script;
- Export parameters of a single object via Windows clipboard;
- Global Scale parameter;
- High precision of exported values;
- Automatic detection of animation length and whether an object is static;
- An export range may link to render or animation range;
- Real-time updated Object list;

create stairs

17 votes


 

bake animation to vertex

5 votes

convert animation to vertex animation,
convert Object PRS key to Xform modifier.

Polyline Pro

14 votes

TronoTools: Animated Gravity Helper / Projection Path

0 votes

How would your object be projected with gravity? Nothing is more annoying than to see basic physics being broken!

This little helper creates a help path for your object to show you the most realistic path it will follow when falling from it's initial path. Keep your objects to the right scale and speed, and this script should be 99% correct for almost any object. (Feathers excluded ;))

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