3ds Max | Scripts

Batch Export/Import

11 votes

This is a free script, for non commercial use.

This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
Basically it batch exports objects to multiple files.
Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae.

UniConnector

4 votes

v2.3: Fixed bugs of bridge 2 polygons

Same supports Edit_Poly

UniCollapse

4 votes


And all this works by single button

Llama Tools

2 votes

Llama Tools was used as a basic tool for artists who worked in the university project Inanis and Horo, developed in the new HAvok engine, Project Anarchy with 3ds Max 2014: http://www.inanisandhoro.com/

Features:

- Reset Xform for one or multiple objects
- Center pivot
- Move to [0,0,0]
- Create Preview
- Copy and Paste between scenes in 3ds Max.
- Massive Export to Project Anarchy formats (.vmesh y .model)

It´s my first script I`ve done and posted.

I hope you find it useful.

Easy animate

5 votes

HCG Asset Browser PRO

139 votes

Ver 1.2 - Check the New Video

HCG Asset Browser now FREE!

Current version:1.3.2

World / Local coordinate system toogle

1 vote

macroScript CoordinatesToogle
category: "Scripts"
(
maniptype = toolMode.commandmode as string
varAxis = getRefCoordSys() as string
case of
(
(varAxis == "hybrid"): toolMode.coordsys #world
(varAxis == "screen"): toolMode.coordsys #world
(varAxis == "parent"): toolMode.coordsys #world
(varAxis == "local"): toolMode.coordsys #world
(varAxis == "gimbal"): toolMode.coordsys #world
(varAxis == "grid"): toolMode.coordsys #world
(varAxis == "working"): toolMode.coordsys #world
(varAxis == "world"): toolMode.coordsys #local
)
)

111_cameraMatch

11 votes

This is a script that creates camera according to perspective lines on your image. It is sort of a beta version and has no error handling yet, so be warned:).

1 - get an image for which you want a camera being created.
2 - run the script (it is ordinary maxscript).
3 - press first button in UI and select the image
4 - an image plane and helper curve will be created
5 - modify helper curve (subcurves) so that they follow perspective lines, the vanishing points with three pairs of subcurves

MergeWrap

1 vote

A much simpler version of "Simplygon". Script created to convert multi draw call characters into single draw call characters. Uses buit in 3ds max automated uv packing, and skinwrap to transfer skin data from many objects into one final object. Bakes new diffuse map out of all the diffuse maps the source model contained.

Create Quick Wall

7 votes

This script allows us to quickly create a wall using the shape (linee, text, circle ecc..)

 

----- Features

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