3ds Max | Scripts

mCam Grid -Composition assistance tool-

mCam Grid -Composition assistance tool-

Hi everyone.

I wrote a composition assistance tool script.
It's a simple script that creates spline grids in front of the camera.

1. Center cross
2. Golden ratio
3. Rule of thirds
4. Simulcast safe
5. Custom

Five kinds of grids are displayed on camera viewport.
Please use it. and hope you like it!

-a postscript-


Simple script. Self explanatory really. See screen shot above. Script found under the category '3dwannab' (drag the .mzp file into the max window to see further instruction, if you added the icon please restart max to see it in the toolbar) also a script to allow toggling the Region with a keyboard shortcut.

Collapse Geometry

I wrote this tool as I was sick of the default collapse tool crapping out when trying to collapse large amounts of objects. So far this has tool has been pretty rock solid. I mainly use it when I need to work with CAD files that I have imported. It is pretty self explanatory.

Rock Generator

aa_rockGen 1.0 - maxscript procedural rock generator for production and real time environments.

Mesh Fixing Tools

This script include state of the art methods that can help fix bad or broken meshes:

Orb Tool

This plugin creates a new Spline primitive called "Orb". It can be used to quickly create orb controls for use in rigging, for example.

To use, either evaluate the script or place it in the startup folder to make it load on start.

#CAUTION# - 12/01/2015

I just noticed that when you create the Orb, the script creates a 0-size rectangle on the origin, which gives you dead vertices when it collapses the object. Will update ASAP.

Object Rename

Object Rename


Replacement for the Max renamer with added functionality.

Greater control of adding / removing characters and number suffixes, added find / replace, case change and quick selection by name features, all with undo.

Includes explanatory tooltips.



 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.


Version 3.0

Script for simple animation appearance / disappearance of the object.

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