3ds Max | Scripts

CycleRefCoordsysR3

9 votes

This allows you to cycle your coordinate ref system - and by using Chris Dragons MaxscriptShortcuts plugin - assign a hotkey to that. Consists of the cycling script as well as a script to set what is cycled through.

Copy/Paste Object Properties

5 votes

This script allows you to copy and paste properties from one object to another (or multiple at once).

This is useful for copying camera settings from one to another. Although it will do any type of object you copy from. You can easily include/exclude any properties you DONT want copied (like FOV, focal length, etc).

Run the script:
1. In Max goto "Customize -> Customize User Interface -> Toolbars tab -> Category: ColinScripts->Properties (Copy)" and "Properties (Paste)" and drag them to a toolbar.

SolidRocks

565 votes

SolidRocks V2 is out !!  Support for  MAX 2010-2017, And Latest V-Ray 3.5 ! Rebus Farm/RANCH Computing interoperability

New presets for Vray 3.5 : Now render better AND faster !

Vray 3.5 is now managed into this new SolidRocks.

Visibility Controller

2 votes

Hi

This is a very simple script ,to control the visibility of an object

I saw some people looking for that,

Hope come in handy for someone

mapDroper

4 votes

----------------------------------------------------------------------------------------------------------- [version 2]

This little tool allows you to put a texture with drag and drop method from any folder to
specified slot of the Material Editor.

Render Region

18 votes

Render Region – 3DS MAX scripted RenderEffect. Some of renderers such as Arnold or Mental Ray after render finished clear outside area, so you lose previous rendered  parts of image in VFB. Render Region restores cleared area of last rendered image.

 

Open-SaveAs Current Directory

2 votes

A simple but time saving script.

Open-SaveAs_Current_Directory_v1.0_3dwannab version history
--============================================================
Version 1.0 - 2015.09.21
- First Release.
--==================
Version 1.1 - 2016.03.20
- Script name change.
- Added Open_At_Current_Files_Directory macroscript
--==================
Version 1.2 - 2017.06.30
- Fixed bug in open macro.
--============================================================
NOTES:
--============================================================
- Overcomes a 3ds Max bug

Mirza Link Manager

1 vote

Replacement for Archicad Importer, Revit Importer, Sketchup Importer.
Import and update models coming from Archicad, Revit, Sketchup and Rhino3d while keeping applied materials, modifiers and properties. The meshes are linked through their material's names to the original.

Subobjects Converter

6 votes

v2.93
Change knot type of splines by press Ctrl+1 (Corner/BezierCorner) or Shift+1 (Smooth/Bezier)
Изменение типа узлов сплайнов по нажатию Ctrl+1 (Corner/BezierCorner) или Shift+1 (Smooth/Bezier)



Converts subobjects by shortcuts.
Indispensable tool for work in the Expert mode.
Конвертирует подобъекты по горячим клавишам.
Незаменимый инструмент для работы в режиме Expert.

LightLister for Corona Render

11 votes

LightLister for Corona Render

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