3ds Max | Scripts

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Set Bitmap Parameters

"Batch change the bitmap parameters of all materials - selected objects' materials or material editor materials. Includes options for stripping out bitmap paths - batch path replacement - and filtering options.

Screenshot

Version History:

Llama Tools

Llama Tools was used as a basic tool for artists who worked in the university project Inanis and Horo, developed in the new HAvok engine, Project Anarchy with 3ds Max 2014: http://www.inanisandhoro.com/

Features:

- Reset Xform for one or multiple objects
- Center pivot
- Move to [0,0,0]
- Create Preview
- Copy and Paste between scenes in 3ds Max.
- Massive Export to Project Anarchy formats (.vmesh y .model)

It´s my first script I`ve done and posted.

I hope you find it useful.

Interior Primitives

These plugins allow the rapid creation of customizables objects.


Primitive Maker

Creates a new Primitive from a template object.

RenderMask

Render different types of masks (luminance, RGB, env.reflection, light, objectsID, SSS, texture, AO, ZDepth, Specular, BlackHole). The script don't affect the scene materials, lights and render settings. Support "FumeFX" an "HairFarm"

v.5.78.8 - “Ambient”, “Texture” and “Specular” masks support MentalRay, MaterialID” mask work with “Keep OpacityMap”

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