3ds Max | All

3D R.n.D | MaxScript | road offsetter

2 votes

This Script will Automatically create main road lanes based on selected spline

3D R.n.D |MCG | Easy Escalator

2 votes

This MCG Tool will procedurally Generates an Escalator based on some inputs by the user.

Supported with 3dsmax 2016 - 2026

 Update v1.2:

Added a Low-Poly feature.

3D R.n.D |MCG | Path Constraint By Speed

1 vote

This MCG Tool will allow to control speed in path constraint.

3D R.n.D |MCG | Power Sockets

1 vote

This MCG Tool will  Generates a power socket with minimal effort!.

Supported with 3dsmax 2016 - 2024

 

installation : 

to install run 3dsmax in the menu go to " Scripting " then " Install Max Creation Graph ( . mcg) package "

 

UI :

Unit : shows the current file units.

Slot (1-10) Type: choose between 28 different power switchs and sockets.

Slot (1-10) Flip ? : flip the current selected type.

3D Studio Max - Plug n Play Toolbox

2 votes

The plug and play toolbox allows you to easily browse and run scripts and plugins within your browser.

No need for complicated installs, simply browse click and play.

When you restart max non of the tools exist, only when you run them, so there's no chance you can get any startup errors or slow-downs.

To see the toolbox in action check the video link below :-
http://youtu.be/ZKMw1UtcOjU

Check out the site below for download information.
http://www.3dsmax.ninja

3D UI Vertex Align Tool

23 votes

This script was created from Trent Fealy - www.studiosyntax.net

In this thread @airbrush asked someone to modify the script.

What i added to original script:

In version with UI - spinner to change the lenght of displayed lines and colorpicker to change the color of lines. The value of the spinner and the color will be saved in INI file every time when the rollout closes.

3D-Plexus

1 vote

This Script is 3D-Plexus for 3ds max.

3dhippie_stereoCam

50 votes

VERSION 2 AVAILABLE:
Get 3dhippie stereocam v2

ADDED in 2.1.2
Camera Clipping.
Bugfixes.

ADDED in 2.1.0

3dmax Vray To Unreal Engine Converter and Vertex Color Baker

1 vote


This script can convert Vray to Unreal engine Materials and geomerty, Bake AO/GI/CustomShader to vertex Color/alpha or to texture. Also you can place All scene objects in Unreal like in 3ds max Scene in one click.

3DS Max - Tip - Propagate Materials To Instances

1 vote

In this tutorial, we will see how to apply the same material to a collection of instances without the need to select them all in the scene.

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