Material

Material Check

0
points

User InterfaceMaterial Check v1.0.ms

Maxscript to quickly find objects yet to have materials applied.


MatClean

0
points

MatKill v1
A little script I wrote to control materials and wire colors.
I'm sure I'm not the first jr script writer to think of this...

MatKill is now MatClean v1.1

Here’s a break down of each button.

Clean Editor: Resets all material editor slots (does not pay attention to selection)


MatManager

6
points

 


Not Anonther Bitmap Path Checker

2
points

You know when you leave an animation test rendering at night so that you can see what the camera work looks like, and then the next morning you find that the scene had a bitmap with a bad path and nothing happened?

Rise your hand if that has ever happened to you!! How many times have you wished there was a way to avoid this?? WELL NOW THERE IS!!!


Material Manager

2
points

Allows you to quickly collect hundreds of materials in several different ways. (ie. scene materials, material editor materials, missing bitmaps in scene, material libraries, materials from selected objects, etc.) These materials get added to a browser area where you can perform various operations on whichever ones you choose.


blendedBoxMapMaker

2
points

Creates a Blended Box Map for your selected objects. Basically, it's box mapping, but the edges of the box are blended so you can place the map on a curved surface and not have horrible seams


Arch & Design Overwrite

0
points

This little script allows the user to Overwrite most of the Arch & Design shader properties.


Copy/Paste Material to File

1
point

This script was inspired by Copy/Paste Obects v0.2 by Christopher Grant .


VMC (VRay Material Control)

7
points

A script that allows you to change the properties of VRayMtls, VRayLightMtls, VRayFastSSS, Standard & VRayMtlWrapper mats across the scene, selection or material editor.


mental ray Material Presets

2
points

Simple Macro or Script for quick mr Material Presets presets.

overview