tool

BEND RIG 3 / 3.5

0
points

Animation Timer - Animator's Stopwatch

1
point

user interfaceAnimation Timer v1.7.ms

Animator's Stopwatch converts time to frames, with toolset allowing you to jump by frames or secs.


Toggle Hide

0
points

User InterfaceToggle Hide v1.0.ms

 Hide layers and objects rapidly on mass. Also toggles 'view as box'


Sketch It

1
point

User InterfaceSketch It v2.5.ms

Maxscipt tool to create simple sketches which have a hand drawn feel.


Click Clone

2
points

User InterfaceClick Clone v1.0.ms

Create clones of an object on the surface of another simply with a click of the mouse.


Finger Rig

1
point

User InterfaceFinger Rig v1.0.ms - Maxscript that helps you quickly build a simple

hand finger rig with custom attributes controller.


GA Layout - Automated Drawing Layout

1
point

User InterfaceGA Layout v1.3.ms

Produce GA Layout drawings in either 1st or 3rd angle projection instantly!


Tertium Organum CollectoREX

1
point

TOCollectoREX is utility replacing and supplementing standard Resource Collector.
It allows gather all scene resources together, put them in specified place, find where all missing files are used (exactly in which objects). It can find which files in specified place are no longer used by scene. It also allows convert bitmaps to jpg, etc.
Utility supports XRefs of all types and processes all scenes linked to current.
Unlike all other such scripts, it really finds all resources (images, HDR-images, Vray meshes, IES-files, shaders), not only some bitmaps (Relink Bitmaps, Resource Collector). Below there is full description.
Interface:


Speed Circular Array

4
points

Rollout Interface

Speed Circular Array v1.0.ms

Speed Circular Array allows the user
to quickly array objects, such as chairs,
around others, such as tables.

Really it does the picking of object
transform centres for you, and then the
rotational array you would have done
by hand is automated.


Simple Window Maker

0
points

Simple Window Maker v1.1.ms 

Simple Window Maker allows the user to
generate simple windows on mass across
the facade of a building, rather having to
model each one, or duplicate from elsewhere....