3ds Max | All

Make Complex Road on Terrain

1 vote

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Needed Tools:

MoveVerts:similar with conform Compound object,but easy and more free.

SmoothRoad(blur),SmoothRoad(linear):Make road have a smooth transition between different elevation,meanwhile keep cross-section level.

Push By Angle

1 vote

PushByAngle modifier – 3dsmax’s scripted modifier allows to “push” object vertices outward or inward along the average vertex normals on the value which is calculated from the angle of two chosen objects. PushByAngle extended version of 3dsmax’s Push modifier. Modifier support any kind of geometry objects.

 

Light Table

7 votes

Tool for animators to display ghosts/onionskin of selected objects, like in 2d animation software

(Inspired by TVPaint's light table)

Snap Anim Pivot

0 votes

very useful to have an animation relative to a selected point (pivot) without using constraints.

SkinHelper

2 votes

Hi, hope you like my SkinHelper.

I tried to add a bunch of selection helping tools to the skinning process, so I replaced the hole UI of the 'Weight Tool' copied the default functions and added some more functionalities like, ...

Select by Weight; Save & Load Selection; Mirror Selection; Shrink, Grow, Loop, Ring addition; Set Weight Slider

I would like to read your feature ideas for this kind of tool.

Developed in 3dsMax2013.

StrTools

14 votes

Quick tools in one place. Dockbar!

Spring Control

2 votes

Tool for fast control standard spring controller.

 

Features:

- set-up several spring controllers in one menu

- set-up everyone separately

- controls the value of spring

- temporarily disabling springs

- copy settings from early created springs

- saving presets

VRay IRMap Merger

0 votes

This script merges multiple *.vrmap files from a selected folder. Tested on Max 2012, Vray 2.0.

The benefit of rendering separate irradiance maps is that you can use distributed rendering. As with multi-frame incremental method, the map gets overwritten if multiple machines are being used.

UniFlip

2 votes

v1.1 Fixed bug of flip normals several objects in group

Flip normals of polygons or objects
Flip (Reverse) splines

Griffin - Character Generation tool for 3ds Max

2 votes

Griffin is a animation ready cartoon character creator tool for 3DS Max. It offers you dozens of parameters to create your own unique character fast and easly. And also you can buy extra clothes and items from Griffin Shop and use them on your character. So knowing nothing about modeling and rigging , you can create your rigged character with industry standard tools in a few minutes!
And also you can use it in your commercial or personal projects…

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