3ds Max | All

Camera Cone

7 votes

Camera-bound geometry controlled by target distance, far-clipping plane distance or custom distance (animatable). Particularly useful for volume-select-based selections.

: Camera Cone

Noors Simple Average Normals

4 votes

This is a simple script similar to Zoffty and Anubis average normals scripts.

At some point I think they used to work for me but i can't remember how !

This it not like ByteHazard face weighted normals ! This script doesnt look for the face area influence hence it's not fully automatic. In fact i scripted this before discovering ByteHazard script, but anyway, somebody may find it useful.

Reindeer

1 vote

AnimaThings Presents Reindeer!

The node based Render Manager and Scene Automator for 3dsMax

Rendering in 3dsMax can be a bit of a pain. There’s so many things you need to remember to turn on, turn off, hide, unhide, set the correct render camera, timerange, resolution, rename the output and so on… Reindeer can automate all of that!

MCG Pixelize Bitmap

0 votes

This would most likely be completely useless...but do I care about what you think....not really. It was an exercise in how to process 2D array (the bitmap) in 'clusters'...so you can learn the technique from here if you can be bothered.

Installation:

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudH...

(2018 can be drag & drop mcg into viewport)

Grow Vertex Selection

2 votes

Grow selection leveraging the Data Channel modifier. For more information, refer to the original discussion.

: DataChannel GrowVertSel

This is a self-contained modifier and is applied as such, it's not a Data Channel preset.

VFB+ : A Feature-rich Extension to the 3dsmax Frame Buffer

63 votes

VFB+ v2.81 is now completely free!

Click for Change Log

Create Holes

22 votes

Modifier for creating holes from selected vertices or polygons.

Available Lite version.

Terrain Plugin Update for Max 2018

1 vote

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Visibility Controller

3 votes

Hi

This is a very simple script ,to control the visibility of an object

I saw some people looking for that,

Hope come in handy for someone

Render Region

19 votes

Render Region – 3DS MAX scripted RenderEffect. Some of renderers such as Arnold or Mental Ray after render finished clear outside area, so you lose previous rendered  parts of image in VFB. Render Region restores cleared area of last rendered image.

 

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