3ds Max | All

Easy Spring Controller Tool

1 vote

I made this script last year , but Now i made it more usable for everyone as (Spring Controller Tool)
features:
1) Add Spring Controller to hierarchy of bones,Objects or etc...
2) Add Spring To Selection Objects (its Require The Object Hierarchy Links)
3) Add A Modifier Controller For Each Spring Controller
4) Change The Spring Values One By One
5) Change Spring Values Of Massive Group Of Objects In Hierarchy At Once , Using Offset
6) 2 Default Presets To Change Spring Values Quikly
7) Run Timeline After Every Change To Spring Value (For Catch Spring And Play Fast After)

Feathers RigTools 3dsmax HPK

6 votes

Hi Everybody
Recently I've Done a Simple 3dsmax Script For Making Number Of Feathers Which Every Single Feathers Can Control By Animator Plus Wind Simulation on Feathers and its Kind of Auto rigger For Feathers Stuff.
i am sure there will be some bugs , so please let me Know and Leave a comment if you find one . Thankyou :)
and i can make a howtouse Tutorial for that if i find out you are interested.

Edge Selection from SmoothGroups

5 votes

Modifier that converts smoothing group borders to edge selection. If you want to display the result, put a Mesh Select modifier below this one and make its edge mode active.

ESR Mini Browser

0 votes

Esr mini browser is another inhouse script that i wrote for my daily basis works.Usually 3d artists work with many folders contains such as textures, materials , referances etc.With this tiny script you can save your favourite folders path,maxscipts full path and also software full path in a list.So you can launch all this paths in the list whenever you want. For complete usage please watch the video.

Stacker game

4 votes

This is a stacker game for 3DS Max that I created just for fun.
Enjoy ;)

If you have any requests or feedback, feel free to contact me on [email protected]
or in the comment section down here ;)

RPM Controller

0 votes

A RPM rotation contoller with affect multiplier.

QTools progressive Morpher

0 votes

Small contribution, giving back to the good community here.

This Script helps with rigging setup and export of progressive morphs from Max to Real time engines such as Unreal or Unity. Since traditional Progressive morph setups from Max or other such methods of in-betweens from other 3d apps are incompatible with Engines.

Loops from Surface

5 votes

Simple example of growing loops from open-ended surface. As such, it only looks for the first border and expands from there. Here it is shown on Cylinder with caps removed (default advanced sweep output would also work):

Multi Slicer Pro

19 votes

Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control the parameters of the modifiers added to an object. As a result you have a setup that allows creating complex and unexpected animations of your object. Have free version.

Quick Pivot

15 votes

This is only my small version of quick pivot.

New: Dual Shortcut - short / long click:
  1. quick press shortcut for less then 0.5 s - Quick default Pivot witout menu
  2. hold shortcut - popup menu (or hold Shift + press toolbar button)

To choose default option (hold Ctrl while choosing from popup menu)

This method  I developed to save shortcuts - to use one for 2 options / scripts (with short click or long)
I can publish it as a open code if anybody is iterested in. Let me know.

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