3ds Max | All

Goals!

13 votes

Per vertex particles, birth & vector script
If u need to build with particles (...I need!) and u have no plugins doing it,
it's the time to start coding!

U can use this file for your application, remeber to collapse or assign an 'edit mesh' to your Container (this is the name for your mesh) Ciao!

Sequence\Tag Manager

13 votes

The main idea - no more flying sheets and notepads for sequence ranges and stuff :)

With this tool you can save custom frameranges and quickly cycle betwen them. Also has control over the Frame tags, and lets you easily queue tag times which you need to get rendered.

Gtools_Maxwell_Converter

13 votes

Updates:
- July 15-2008: add support for Maxwell 1.7
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Converts a scene from Vray to Maxwell.

FFQ-QuckSimRender

13 votes

Simple script for fume fx, if you wish to run a simulation, and after the sim have it render it.
I wrote it just so if I'm going to lunch, I can crank up the detail on my sim, run the script - and whilst I am gone, it will simulate my fluids, and then render it out. And then when I get back to my desk I'll have a render ready to review of my simulation.

Broken Wall Creator

13 votes

Use only the top view to create the broken wall because of some bugs.

Cathenary

13 votes

Cathenary also called chainette and alysoid is the curve a hanging flexible wire/chain assumes when supported at its ends and acted upon by a uniform gravitational force. This is typically seen on long draping cables - a powerline hanging between two poles...

ParameterTools

13 votes

"This script is for copying parameters within max. It is intended to save you time and nerves when adjusting many parameters at once on many objetcs. It works with objects and modifiers. I've put it into my quads - for fast usage."

Legolizer

13 votes

Converts an object into a lego like structure.

View an example lego teapot image created by Arne 'Arnage' Bezuijen or another example lego apple image created by Shane 'Percy' Purcell.

DoGravity

13 votes

A utility for placing objects at the right height on complicate grounds.
Especially usefull when placing quickly great numbers of peoples, plants and cars on a big area with streets,parks and trottoirs at different heights.
Simply place them on a plan view and then run this utility.

Quite similar to the Drop script for Sketchup, but with some more control.

IA_Utilities_Ver1.1

13 votes

IA_Utilities_Wire-consists of 4 maps that can be plugged into any shader network, for wiring numeric, boolean, and RGB color values.IA_Utilities_Instance-consists of 4 maps that also can be plugged into any shader network, for containing multiple instanced texture-maps. Each map has user labels within it, to label the use of each instance or wire.

Some uses for this are-

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