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ShaderFX 1.5 is now available

11 votes

Kees Rijnen and I would like to announce that version 1.5 of ShaderFX (the node-based real-time shader editor for 3ds Max) is now available at http://www.lumonix.net/shaderfx.html. This version is a free upgrade to those who have already purchased the plugin - and as always - a free demo is available for download.

Max FreeHand Tools

11 votes

A set of tools - written as a MacroScript - that lets you paint curves and geometry over 3D Objects. (very similar to Maya Paint|Effects)...

WireObject

11 votes

Shows the selected object in wireframe mode - even if viewport mode is shaded.

Q.A.C. (Quick Assign Color)

11 votes

This little and funny Script, allows to change Wirecolor and Standard Material to a selected object without open and change the diffuse color in Material Editor. Very useful for quick application of basic colors on the object.

Q.a.c.

Relink Missing Files

11 votes


Hello there,

I'm back after long time with a new script about file retargeting. If you try it, let me know what you think.

See the video for more (sorry for the bad sound).

Regards,
Nick

Assembly Tool

11 votes


Assembly Tool
is a massive set of useful scripts and tools gathered in one place! It is a real friend and permanent assistant in artists' daily work, which can help to work faster, more efficiently and more productive! Assembly Tool can help to optimize many areas of 3ds Max workflows, accelerate the performance of your work in 3ds Max in general and make it much easier and more fun!

VersionControl

11 votes

VersionControl integrates the Perforce version control system into the Max UI. As an artist uses the standard Max file Open/Save routines VersionControl checks the file against the source archive and checks the scene and

Animation Baker

11 votes

Bakes all transformations on the given objects.

Autobackup Starter

11 votes

Info:
3dsmax needs a save to start "autobacking" .This script always does the first save.

Install:
copy the script to your 3dsmax\scripts\startup  folder

suffixTxt

11 votes

suffixTxt

this script adds suffix to diffuse and ambient filename textures.

(at this moment it add diffuse and ambient suffix at same time. early i update it)

usually i use it to add "_low" or "high" suffix...

to assign a shortcut: "customize user interface" -> "mainUI" -> "compariello"

* this script works with filename textures with just one dot. either it give you rollout error!

** it do not function with NOTUNIQUE material / textures !!!!

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