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Submitted by Borislav Petrov on Fri, 2006-10-20 20:45
8
votes
Define your Tangent Types or select a single track with Bezier controller and pick a key to get Tangent Types. Then select another single track and apply the Tangent types to all or some of its keys.
This script was developed to break a large image up into tiles and provide selective control of map display. The client had a large (50MB) top view image of a city layout for reference. To display such a large image would be too slow and impractical.
"Allows you to attach editable meshes together while preserving any vertex animation within the editable meshes. In order to create an editable mesh with vertex animation - either directly animate the vertices or use John Burnett's 'bake' script"