3ds Max | Scripts

Reindeer

1 vote

AnimaThings Presents Reindeer!

The node based Render Manager and Scene Automator for 3dsMax

Rendering in 3dsMax can be a bit of a pain. There’s so many things you need to remember to turn on, turn off, hide, unhide, set the correct render camera, timerange, resolution, rename the output and so on… Reindeer can automate all of that!

RenderMask

374 votes

Render different types of masks (Luminance, RGB, Reflection, Lights/Shadows, ObjectsID, SSS, Texture, AO, ZDepth, Specular, Refraction). The script don't affect the scene materials, lights and render settings.
(this version support only V-Ray render engine)

Smart Camera View 3

1 vote

FaceExtruder

1 vote

FaceExtruder is a small tool for randomly extruding faces written in MAXScript.

usage method:

1. Select an object (it needs to be converted to editable poly).

2. Set the maximum and minimum values of random extrusion height.

3. Click the "Extrude" button and wait for completion! (Green completion progress is displayed at the top of the window)

Dimension

16 votes

Dimensionize the current vertex-selection of your object, undo is possible.

SolidRocks

569 votes

SolidRocks V2.4 is out !!  Support for V-Ray 6 (hotfix 2) and  MAX 2013-2023 ! 

SolidRocks adjusts and optimise all needed Vray parameters to reach the best rendertime/quality ratio.

Learn Vray progressively, see in realtime changes made by SolidRocks when you change resolution/quality.

SolidRocks includes new tools for both VrayMasters and Beginners:

Object ID Organizer

24 votes

.
New:
 - Select / Filer from selected Layers
 - assign Unique or Random IDs for multiselection
 - new '-' and '+' buttons to shift selected IDs by +1 or -1
 - added 'Add name prefix: #' (in Add to Render Elements) - for automatic channels in Pulze Post Manager

Free test versions available - Please check end of description
.

Object ID Organizer is similar to my previous Material ID Organizer.

It helps to quickly organize / inspect Object IDs in the scene and create MultiMatteElelemnts or Corona CMultiMatte.

Expose Table

1 vote

Expose Table is a helper object which can load a CSV file and expose its columns as tracks that you can use copy-paste or use for parameter wiring and anywhere you would use a controller. First row of the CSV file is used for the track names, which means the headers have to be unique, all the other rows have to contain numbers.

 Expose Table 

Base64 DotNet Image Encoder

25 votes

Despite looking like the sound you make when trapping your plums in the fridge door, Base64 encoded strings can be used to represent dotnet images and sounds and deployed with scripts to avoid the need for external linked dependencies.

Collect Asset

37 votes

This script collects textures and other files used in the scene in one folder. Check for the same file names.
It is free script.

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