3ds Max | Scripts

Carver and Make Hollow

Carver is a set of functions for carving up objects into other objects, similar to using ProBooleans but different in that the results are parts broken up into convex pieces (provided that the original object is convex).

Carver Script

It also has a function to turn any Convex object into a hollow version of itself (similar to the results of the Shell modifier) except that the results are broken into convex pieces.

FBX MultiTakes Exporter

Light Painter 1.0

The Light Painter script was created to help you with lighting your scenes and setting the reflections on your objects using v-ray lights. You can place the reflections from different lights exactly where you want by picking points on your objects.
Watch the video below and see how fast you can create amazing renderings!

miauu's Script Pack vol.2


Outrender lets you work in 3ds max during rendering.
It uses the standard command-line utility 3dsmaxcmd.exe to render current scene.
Just press outrender macroscript button and continue working - last saving of your scene will be automatically loaded and rendered in another special 3ds max window.

Load Multiple Bips

I created this script to speed up my daily work with crowd animation. If you have a lot of character studios rigged bipeds and need to load the same animation (walk loops, conversation...) on all of then, so this script might help you.

It's a .mzp file that you can just drag and drop into 3ds Max or run through the MAXscript menu. After that you will find the script at: Customize > Customize User Interface > Toolbars tab > Category: MMScripts > Load Multiples Bips".

To use the script you just need to:

Fractal Maker

Octane CamTools

Red&Cyan Octane Tools

What do they do?

- Create free Octane cam:

Obviously creates a free octane cam. You can decide wether you want to use a focus plane or not.
the focus plane affects the focal depth and vice versa.

- Create octane cam from view:

Works exactly as the usual "create camera from view".
You can also add a focus plane, wich is linked to the focalDepth.

- Replace with octane cam:

Select the camera/s that you want to replace and run the script. for each selected camera an octane cam will be created.

Randomize UV coordinates

This script randomizes UV Offsets of selected objects or selected object's elements. It's an irreplaceable tool to bring some variace to your models!

1)MaxScript --> Run Script
2)Customize User Interface --> Toolbars --> Category "# Scripts"
3)Drag and drop "randomize UV coordinates" to any panel you want

Biped (.bip) Animation Batch Retargeting & FBX export

This script was made to retarget animations so that changes could be made to the biped's proportions throughout production.

I made this for making my life easier between Max and Unity (though it could be used in any max-based pipeline). Unfortunately Unity has no native retargeting, unless your team is using Mecanim.

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