3ds Max | Scripts

Mohseni Light Tools

2 votes


Mohseni Light Tools

is a script for facilitating the batch editing of lights in a scene (VRay Lights for the most part --> view the description image for the detail in each part of the script)


5 votes

Holex is a scripted modifier plugin for 3ds Max which allows users to create various types of holes in polygon meshes. You can create multiple holes or rivets at the same time or individually across multiple objects.


ProPal: Projection Tools for Baking Models into Tiling Textures

4 votes

ProPal is a scripted geometry plugin and a special custom attribute to work with Projection modifiers and InodeBakeProjProperties and InodeBakeProperties to quickly convert geometry into tiling textures with various render elements. For any geometry that needs to be baked into a seamless U tile (or a seamless V tile) this tool helps you accomplish it very fast.

Quad Chamfer

104 votes

Quad Chamfer is a 3Ds Max script that produce all quad chamfers, unlike the normal 3ds Max chamfer which produces a lot of triangles.

Here are some of the benefits you get:

•You get better results if you use Quad Chamfer in conjunction with turbosmooth

•No more unwanted pinching

•Great topology

•And many more other benefits over the normal chamfer

Create Holes

9 votes

Script (modifier) for creating holes from selected vertices.

Slate custom sample object

0 votes

This script will help you with setting and resetting custom sample objects in slate and basic material editor.

Set in medit: set all slots to custom
Set in slate: set all selected materials to custom

Optimize Subdivs

0 votes

All materials in scene are influenced by parameters of Optimize Subdivs.
Script work with vRay Materials.
Do you need to change all Subdivs for all materials?
Optimize Subdivs help you.

- Optimize Reflection Subdivs of all Materials
- Optimize Refraction Subdivs of all Materials

Thanks for your feedback

Vertex Distance Tape

3 votes

+Add new update


ghostTown Lite

478 votes


ghostTown 0.21 Lite Beta for 3ds Max 2011

Quick Vray Camera for 3dsMax2016 and Vray 3.xx

0 votes

Very simply script which allows the creation of  "hidden" Vray Physical Camera in 3dsMax2016 with Vray 3.xx


In the last release of Vray 3.2 for 3dsMax, the Vray Camera does not appear; VRay uses the physical camera of 3dsmax. If you write in maxscript: " vrayCreateVRayPhysicalCamera() " we can create the "hidden" Vray physical camera.

Quick Vray Camera, facilitates the work for us.

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