3ds Max | Scripts

Wall Worm Model Tools

57 votes

Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Read the new e-book: Hammered to the Max: A Hammer User's Guide to 3ds Max.

MotionFX

25 votes

MotionFX is a powerful tool for motion graphics and visual effects in 3D MAX.

miauu's Polyline

12 votes

CLine 2.08

127 votes

CLine2 is advance line Drawing Tool in 3dsMax

this is possible to drawing spline with Pan, Zoom and arc Rotate

 

[2.0 --> 2.02]

- some bug fix

- add: orthogonal mode (Shift key)

 

activeType

169 votes



Summary of changes for activeType 0.36

- removed spacewarp mods query (it was causing a bit of slowdown)
- disabled subobject, pflow and slate modes
(More detailed info on changes at the History notes below)

boneStretch

70 votes

This tool will change the color of bones based on their squash/stretch amount, providing the user with feedback if they have gone beyond a desired threshold. It will live update as you move around and animate in the viewport.

Render 3D

211 votes

Simple script for rendering in 3D (Anaglyph / Polarized / Stereo Pair)

• Supports ColorCode 3-D (Amber/Blue), Red/Cyan, Green/Magenta, Polarized, Stereo Pair, and separate Left / Right

NEW Choose from various Anaglyph Methods (Color, Half Color, Optimized, and Gray)

NEW Super fast compositing process

PIX3LED

82 votes

PIXELED

This tool converts 2D sprites into 3D in seconds.

Select By Material

3 votes

NAME CHANGED TO 'SELECT BY MATERIAL'.

Please drag v1 .mzp file to max window and click unistall. Than drag v.1.1 to max window to fresh install it.

-----------------------------------------------------------------------------------------------------------

Script to select objects from the selected material node in the Slate Material Editor (SME) and slots 1 to 24 in standard one

Benefits over maxes built in way:

RenderPreset operator for LPM 1.09+

17 votes

RenderPreset operator for LPM 1.09+
- Stores render's parameters.
- Support all possible renderers.

*Allows you to solve this bug .
*Also allows you avoid Biped & Render Preset bug which returned since max 9 sp1 which was fixed. ( Using Render Presets on a file where a biped was present and motion mixer contains clips would result in a corrupt file when saved. (max 2011 x64 sp1) )

Syndicate content