3ds Max | Scripts

Dirtizer 2

6 votes

Very useful plugin which can make your materials dirt in one click!
- You can control dirtiness.
- You can make presets more dry or wet.
- Dirtizer supports Multi-material (you can set random dirt to all materials at once)
- You can add your own textures of dirt. (Organize textures in "Dirtizer" folder as you want)

Most renders are supported now! Tested with V-Ray, Mental Ray, Scanline, Corona, Redshift.

Material ID Condense

13 votes

What it does:
Condenses material ID's Based on the texture name or material name.

How to use it:
Under Utilities Tab, hit the MAXScript button
then push run script, locate CondenseMaterialIDs.mcr and hit open.
Now in the Utilities drop down, choose Condense material ID's.

Here you may choose to
A:
condense it from the material name i use a script i found on Scriptspot called "OS3D_SetMaterialName_v01.ms" i cant seem to locate it again but it sets all material names to the Image names.

B:
Condense by the diffuse texture name eg Image1.jpg

SubMaterial Picker

2 votes

Hi All,

That's a small tool that allows you to pick a sub material from viewport instead of the multimaterial. It automatically loads the material in SME or CME (depending on what you have open). Holding "Shift", will act similar to default picker and it will load the source material.

This tool request came from Krešimir Jelušić on the Facebook group Stack (for more visit the link below). Dave Wortley (aka fb.me/MaxMadeEasy) also contributed with ideas and code. There is still some room from improvement but I'm not sure if I will have the time.

NURBS 2 Spline

15 votes

Converts NURBS curves in Spline Shapes.

Make Grey

0 votes

This script will take all selected objects and make them grey by default.

I get fed up with going into the colour picker to turn objects grey as I work through a blockout. I made this so that I could do it with a single click.

The script will work as a button in the toolbar once setup.

Installation:

This script takes all selected objects and makes their wireframe and base colour grey if no materials are applied.

To add it to your Max, drag the .ms file into the 3Dsmax viewport.

Advanced UV Normalizer

6 votes

Advanced UV Normalizer (AUVN) is a tool for normalizing the Texel Density across different objects.

It has a comprehensive set of features to calculate, get, set and modify the Texel Density of your models based on different parameters such as Geometry Area, Texture Area, UV Area as well as the Geometry/Pixels and Geometry/UVs Ratios.

The Texel Density can be set using a fixed texture size, or you can assign different AUVN textures and normalize them all at once using their texture size.

Bookmanager

5 votes

Bookmanager is a powerful tool for automatic books placement in array or directly on shelf polygons.

scripted glue

41 votes

this scripts does the same thing as a free plugin GLUE does, namely it glues objects to a surface. i've written this sript because i was tired of necessity of looking for new recompiled plugins with every new max release. and this script can do a bit more than original: it can align glued objects to normal, and you can glue along any vector, defined with tape helper object. more with newer version - vertex projection, eye ray, more precision

 

Dabarti tools: Light Assistant

3 votes

Light Assistant helps with aligning reflections and adjusting the parameters of V-Ray lights.

Main features:

  1. Interactively ALIGN lights reflection directly on the geometry. Hold shift for “Rim Light Mode”.
  2. Interactively change light distance, size and rotation in ADJUST mode.
  3. Quickly control V-Ray Light properties with “Light Lister” like interface.
  4. Adjust light intensity using Exposure Value (EV).
  5. Align and Adjust modes work well with some non V-Ray lights.
  6. 10 Softbox presets in material library included.

Replace Objects/Groups

3 votes

Replace desired objects or groups with clones(copies, instances, references) of another object or group.

New version of the script: http://miauumaxscript.blogspot.bg/p/miauus-objects-replacer.html

Syndicate content