3ds Max | Scripts

InstantRig

12 votes

 

Pose Manager

Auto Overlap

Auto Skin

AE Transfer

8 votes

AE Transfer is the script that allows you to easily export objects and its parameters to Adobe After Effects.

Features:

- Export multiple objects data using the generated .jsx script;
- Export parameters of a single object via Windows clipboard;
- Global Scale parameter;
- High precision of exported values;
- Automatic detection of animation length and whether an object is static;
- An export range may link to render or animation range;
- Real-time updated Object list;

DesignToolBox - for architecture & design

5 votes

Design Toolbox is a collection of tools specially designed to accelerate and simplify basic modeling tasks for architectural models, furniture design and other tasks where accurate modeling is needed. Professionals used to CAD or precision software will find it very familiar some of the included transformation tools, like reference rotation, scale and position, measurement tools and reference guides.

Hability to place snapping points at polylines intersections, visual rulers, fast UVW mapping and randomizations, cloning tools, scene management, panel grids, fast pivot placement and workplanes are some of the tools includad, and new ones are added with each update.

Dynamax

0 votes

Dynamax allows Dynamesh like workflow in 3dsmax.

This is the first release of Dynamax.
DynaMax is a perfect solution for free-form sculpting because it removes all need for focusing on topological constraints. It’s possible to change the overall shape of any DynaMax by pushing or pulling, adding various pieces of geometry to combine into one, or even removing geometry in a manner similar to what you can do with Boolean operations.
It's in beta and it is not always working %100 stable but it's still usefull for sculpting in 3dsmax.

3DS Max - Match Materials and Mapping - Plugin

0 votes

This script will help the user match the material of a source object to a target object
First, you need to select the source object then click the script, now start picking your target objects
When you finish picking just right-click, or press Enter, and the picked Objects will have the same material as the source
Object plus any UVW Map modifier or Unwrap UVW modifier applied to it.

Arnold Light Lister

1 vote

Light Lister for Arnold in 3ds max.
A small tool which will allow you to list Arnold lights and control some of their parameters from a unified interface, like the standard light lister.

3DS Max - Remove Objects From Isolate Mode

0 votes

This little script will help the user in removing objects from the isolate mode.
After selecting one or more objects and choosing isolate, sometimes you want to remove one or more objects from the isolated objects group. So select one or more objects that you want to remove and click the script.
Another benefit is that when the script is grayed out and not available, the user will know
That 3DS Max is not in the Isolate Mode

VNPlugin

8 votes

The VNPlugin Software is an app developed to speed up 3D designers' work. This app can speed up your design work as much as 20 times in order for you to create more beautiful works at higher speeds and creativity.

 Optimize vray rendering 10 time faster


(Catalyst)
 You will soon be surprised with the new updates of this app

V-RayMtl Converter

163 votes

V-RayMtl Converter 3.0

V-RayMtl Converter - the very useful professional tool for automating such a time-consuming process as converting of materials and other scene components (lights, cameras, proxy etc) from different renderer engines to V-Ray (currently supported: Standard, Raytrace, Autodesk Material, Architectural (Revit), mrArch&Design, Corona Renderer, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced), as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)

Align Pivot to Direction

6 votes

 Align Pivot to DIrection(vector) allows you to align the X, Y,Z or XYZ axis of the local pivot of each of the selected objects to the direction(vector), defined by two picked in the scene points. SNAP will be turned ON automatically.  If the Shift key is down when the axis is choosen the pivot will be moved to the first picked point.

Version 1.1 should works properly with Pen(tablets).

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