3ds Max | Scripts

Randomizer

The Randomizer is designed to quickly allow for the minor alteration in position, size and texture to multiple selected objects so to give each one a unique looking appearance.

The script in action:

The script in action

 

Fixes UVW mapping imported in 3ds max from maya

hi all

this was done for a very certain task...
i'm working with team mates who work in maya platform while most of the work is done by 3ds max and it plugins..and i work on both but better at 3ds max..

If you ever tried to export an FBX file from maya to max you will suffer from two or three basic things,
1: all materials are phong with high specular
2: some maps were defined in maya in som way that max understands them as maps with map channel != 1,then the need a uvw mapping
3: some faces problems
-----
fixing these in a very big scene could be very painful

Please help to fix

Hi all ,

http://www.scriptspot.com/3ds-max/realtime-spring

This is link to a very useful maxscript - realtime spring.

Unfortunately it is not working in 3ds max 9.

Anybody have any idea????

CleanCut

A replacement cut tool for Editable Poly. Allows you to orbit the view without interrupting the tool - and allows complex cuts with edge/vert snapping. Also gives the ability to do multiple - unconnected cuts without exiting and restarting the tool.

Anaglyph Previewer

StickyLock

Description:
This script is for animators to Lock any object (great for IK controls) to any temporary parent, such as a handrail or a bone etc, and it bakes the animation. The user can choose to snap the control to the center of the object or with the offset still in place (offset is on by default)

StickyLock Preview

Change Pivot to selected vertices

Maxscript for changing the pivot of an object to the selected Vertex.

Game Level Builder

This Script is a complete package for building game levels in max - and is an essential tool for building Half-Life - Counter-Strike and Quake Levels. Building your level is easy - all you have to do is draw where you want your walls to be created - and then click on the walls where you would like doors or windows placed. Floors can be created with a single click and then copied to make ceilings.

Function Collection

I figured since i got a huge number of functions flying around on my drives that i'd put the most useful into a struct and put it online somewhere so people who might need something don't have to reinvent the wheel.
More comments are to be added later
have phun

Scripts for VrayProxy

Export Mesh to VRayProxy with material.

Create VRayProxy with material.

Load VRayProxy Material.

 

Vray mesh Export v0.9

  • Adds "Test Render" function.
  • Adds "Light Multiplayer".
  • Adds capability for saving settings the utility.

Fixes issue with loading materials

 

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