3ds Max | Scripts

Selecting objects in a layer

I am currently trying my hand at MaxScripting and have currently pulled most of my hair out. I am trying to automate some of our processes. The script I want to write would do the following:

Select a Layer
Select all objects on that layer
Apply a material
Add a UVW Map to those objects.

And then repeat the steps for 3-4 layers

Any advice or direction would be greatly appreciated.

Thanks!

UniAttach-Detacher

15 votes

v2.73
Fixed: bug of explode elements by objects
Исправлено: ошибка с разделением элементов на объекты
Using single hotkey for Attach/Detach
Используя единственную горячую кнопку для Attach/Detach

Drop Box

2 votes

Script copy and paste objects from scene to scene use list of files. Saves objects in one scene and paste them from the list into another scene. You can save objects as fbx or in previous version of 3dmax.

https://www.youtube.com/watch?v=yyJjF66cKgY&feature=youtu.be

AvizStudio Tools - ATree3D

139 votes

ATree3D is simple to use 3D plants generator for architectural visualizations. With this script for 3ds max you can create trees, bushes, flowers and grass. You can use it for low or high polygon models with precise control of the level of details on each sub-element. Script works inside of the 3ds max viewport and show instant preview of your changes.

If you like this script please share your plants and trees(.at3d files) with the community.

AE Transfer

7 votes

AE Transfer is the script that allows you to easily export objects and its parameters to Adobe After Effects.

New in version 1.6:

V-Ray MultiMatte / Object ID Manager

1 vote

V-Ray MultiMatte and Object ID Manager.

Handling ObjectIDs in Max can be a hassle. This hopefully simplifies life for you. You can:

- Easily set IDs on all selected objects.
- Select objects by their ID.
- List all IDs in the scene
- Clear IDs
- Automatically clear out old MultiMatte Render elements and recreate only the ones you need in the scene!

v2.0:

- Refined UI
- Added incremental add and use next available ID option 

Copitor

86 votes

Copitor allow you to quick copy/paste selected objects to another Max scene or in another Max if you have 2 3dsMax open. I also like to use it like as a "quick backup" for try something, and to be sure to loose nothing :)

Installation: Drop The file in max viewport and go to Customize ==> Customize User Interface ==> Category: zOffTy Tools ==> Copitor

How to use Copitor

V-RayMtl Converter

152 votes

A simple MAXScript to automate otherwise time-consuming tasks regarding converting some types of materials (currently: Standard, Raytrace, Brazil Advanced and fr-Advanced) to VRay Materials - and also fixes some parameters of materials of previous versions V-Ray (1.09.xx) in view of changes in new versions V-Ray (1.46.xx and 2.0 SP1).

Skip Every N-th

61 votes

Skip every vert/edge/face. In Loop mode, you can skip edges and polygons. In Ring mode you can skip vertices,edges and polygons. To make poly loop select 3 faces(the middle one is starting face), check PolyLoop checkbox, set "Skip V-E-P" spinner to value greater then 2 and start skiping. You can't skip one face, only 2 or more. Ring mode does not have this limitation. "For Steps" spinner works only with edges. If you want to skip every 2 edges five times, set "Skip" spinner to 2 and "For Steps" spinner to 5. Instalation: Drag-n-drop SkipEveryNthVEPRingLoop.mzp to 3ds max.

FumeFx to Deadline submitter

0 votes
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