3ds Max | Scripts

Quick Pivot

8 votes

This is only my small version of quick pivot.

New: Dual Shortcut - short / long click:
  1. quick press shortcut for less then 0.5 s - Quick default Pivot witout menu
  2. hold shortcut - popup menu (or hold Shift + press toolbar button)

To choose default option (hold Ctrl while choosing from popup menu)

This method  I developed to save shortcuts - to use one for 2 options / scripts (with short click or long)
I can publish it as a open code if anybody is iterested in. Let me know.

Nitrous Texture Tweaker

4 votes

Nitrous Texture Tweaker ( 3ds Max 2012+ )

  • Set Nitrous Viewport Texture resolution limits
  • Set material display modes on selected or all objects (shaded and realistic, with or without maps)

Nitrous Texture Tweaker UI

Loop Regularizer

80 votes

Rearranges loops in regular n-gons.

ImagineCG Maxscript - DDO - Delete Duplicate Objects

0 votes

http://www.imaginecg.it/downloads/DeleteDuplicateObjects/

This useful script delete all overlapping objects in any imported model.

IMPORTANT
- before launching the script you have to convert all the geometry in Editable Polys
- DDO script deletes all the overlapping objects only if they share the same vertex number

Batch Export/Import

22 votes

This is a free script, for non commercial use.

This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
Basically it batch exports objects to multiple files.
Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae, nif.

RenderMask

363 votes

Render different types of masks (Luminance, RGB, Reflection, Lights/Shadows, ObjectsID, SSS, Texture, AO, ZDepth, Specular, Refraction). The script don't affect the scene materials, lights and render settings. Support "FumeFX" and "HairFarm".

Search Materials And Maps

11 votes

 

 

The script is also dockable and it has now a right click menu:

 

This MaxScript collecting all materials, maps and texture, it also allow to search materials, maps or textures by name. You can modify the texture path, also for multiple selections, and you can copy the selection to the material editor.

Hide By UVW

0 votes

This script hides editable polygon's faces by unwrap UVW modifer's face selection

scripted glue

41 votes

this scripts does the same thing as a free plugin GLUE does, namely it glues objects to a surface. i've written this sript because i was tired of necessity of looking for new recompiled plugins with every new max release. and this script can do a bit more than original: it can align glued objects to normal, and you can glue along any vector, defined with tape helper object. more with newer version - vertex projection, eye ray, more precision

 

Inset by Smoothing Group

9 votes

As the mcg installation process was pretty convoluted, I decided to redo the InsetBySmoothingGroup modifier in maxscript - the speed is the same and you don't have to care about different versions of max behaving different, connecting disconnected nodes and all that stuff. Now it's just one .ms file, and there's no vertex weld needed either.

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