3ds Max | Scripts

XFormer

XFormer is a tool that will allow you recover the transformation of an object.

Some scenarios where you might want to restore an object transformation could be:

  • After a model transformation matrix was reset (Reset XForm)
  • If you have detached part of an object as another object
  • If you import a model and it is not aligned as you would expect

Superflow Elements

Superflow

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V-MOTION - SF Elements // Superflow Motion Designer Toolkit // www.v-motion.co

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Developed by:

SteamRoller

Unwraps all objects in a selection using Max's built-in flatten function based on the specified parameters. Intended mainly for texture baking.

Rollout Screenshot

Some minor additional functionality is planned for later releases. I'd like to keep this very simple and straightforward, but I'm open to feature requests.

MeshDeform

This scripted plug-in allows to deform an object based on the contours of a mesh object. It is inspired (so not an exact copy) of the original plug-ins "surfDeform" and "patchDeform", which don't work with mesh objects.

FastIDPass 1.0 - Released for free!

Relink Bitmaps

2.07 Changelog:

  • Point Cache files are now supported
  • Fixed ‘directory not recognized: $’ error
  • Long overdue change to the way missing bitmaps are displayed, they are now displayed filename first, as requested by 100s of you.  Sorry this took so long.

Relink Bitmaps is a script to easily relink all missing files (Bitmaps, VRayMeshes, Mental Ray Proxies, VRayHDRI, IES, etc) when they change directories or when you move computers, check out the short video tutorial below for more detailed information.

Unlike some other scripts of its kind, this is free!  There is a small donation link within the script if you choose to donate, I will remove the nag.  It is a simple licensing system, that does not force you to transfer network cards or be connected to the internet and will work with all versions of Max that are supported by the script.  If you choose to donate I'll be more than happy to license multiple computers as well.

Straighten Edge


Straighten Edge – MAX script, allows to project and after it to place selected vertex/edges on the given straight line on the Editable Poly object, Edit Poly modifier and Editable Spline & Line objects.

Axis constraints not work properly, please do not use it.

KeyShifter

I'm Masaya Sugimura and working as a effect artist.

This script shifts transform keys applying selected objects
numeric value of objects distance, color or name.

These images are results that the script ran to selected objects which are set same animation.

Mouse Wheel Grow/Shrink Selection

This script will allows you to use the mouse wheel to grow and shrink verts/edges/faces selection on Editable Poly and Edit_Poly objects.

Usage:
Assign it to a keyboard shortcut or button. After pressing the keyboard key/button, use the mouse wheel to grow or shrink the selection. While the tool is active you can pan, rotate and zoom(Ctrl+Alt+MMB) object in viewport and continue to add new verts/edges/faces to selection. Click on viewport with LMB or RMB to stop the tool.

How the script works:

Run it.

selectionHighlighter

This script simulates the Selection Highlighting mode from Silo in max. The idea is if you hover over an object, the object is selected, if you hover over a vertex, it selects the vertex, if you hover over an edge, the edge is selected, etc. No need for extra mouseclicks. Autodesk has half added this feature, this script goes all the way to adding full silo style selection highlighting. Note: This only works in max 2008.

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