3ds Max | Scripts

Frame Numbers Shift Calculator

0 votes

* Title: Frame Numbers Shift Calculator

* Description:
-- Used to quickly give programmers the frame numbers to hide/unhide weapons, vfx, etc.
-- at exact frame position when the animation was not created from the 0th frame
-- Example: Start Frames: 528 End Frame: 605 becomes 0 to 77
-- Also, prints the output in MaxScript Listener window

Here's the screenshot of the script -
https://postimg.org/image/q21xjhzhl/

Remove Zero Weights

0 votes

* Title: Remove Zero Weights

* Description:
-- Works on multiple skinned models
-- Default values are from range 0.000 to 0.050

* How to use this script:
-- Select Skinned models
-- Run the script
-- Enter Minimum and Maximum values. Note: Minimum value should be less than Maximum value
-- Press "Remove" button
-- This will remove the zero weights from a given selected range from the Skin Modifier of selected objects

Here's the screenshot of the script -
https://postimg.org/image/s9rbgsxb3/

Collapse Geometry

19 votes

I wrote this tool as I was sick of the default collapse tool crapping out when trying to collapse large amounts of objects. So far this has tool has been pretty rock solid. I mainly use it when I need to work with CAD files that I have imported. It is pretty self explanatory.

ChannelCleaner

4 votes

Hello, it's a simple script which make life easier for game-dev 3d artists.

Channel Cleaner 1.2

Channel Cleaner:

-Clean selected UV channel

-Clean several UV  channels "From: N-channel To: N-channel"

-Clean Vertex Color/Illumination/Alpha channels

-Works with editable poly and mesh

-Works with one and multiple objects

Thats all.

UPDATED to version 1.2:

Reset 3DS Max Windows

250 votes

–--
A tiny little script to reset 3DS Max “floating” Windows to position 0,0 in upper left when they are gone or out of range.
Just give me a note or comment to add more floaters since i guess i have missed some of them, or just add the line(s)yourself to the script and upload the file again ;o)

Patanouk

5 votes

 

 

Plasma Studio

14 votes

Download & Official Page : http://cafe.naver.com/pinksox/6285

 

Modifier Instancer

28 votes

This simple scripts allows you to instance some or all modifiers of an object into large number of objects.

- just pick the source object

- select the modifiers that are going to be instanced. Press CTRL for multiple selection.

- select target objects

- Hit to the INSTANCE MODIFIERS

version history:

version 0.5

-Selected objects automatically will be added to the target list.

3ds Max - Gmax Bridge

0 votes

Facilitates exchange of geometry and associated key-frame animation between 3ds-max and gmax.

The intended use of this utility is to exchange mesh-geometry between 3ds-max and gmax and acts as a replacement to the 3ds or obj data transfer workflow.
This utility supports only mesh-geometry and the corresponding keyframe-animations for exchange between 3ds-max and gmax. Objects other than mesh geometry will be exported as dummys but would retain the animation.

Mass Modifier Enable/Disable

13 votes

This Script easily enables and disables modifiers from mass number of objects.

 supported modifiers: Turbosmooth, Meshsmooth, Flex, Tessellate, Subdivide

 

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