ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max or SketchUp. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.
Render different types of masks (luminance, RGB, env.reflection, light, objectsID, SSS, texture, AO, ZDepth, Specular, BlackHole). The script don't affect the scene materials, lights and render settings.
v.5.78.4 - Support "FumeFX" an "HairFarm" Big change, the script is now part from my VFX studio, for more info: www.illusionboxstudio.com
This is the first script I've ever written. The idea is that when you are modelling for archviz, often you might find yourself bridging polygons to make holes for windows or to connect two segments of a wall to make a beam etc.
LazyBridge is especially useful if you have to do a lot of those.
You simply select only one polygon from all the polygon pairs you want to bridge and LazyBridge will find the other ones, effectively cutting the time you spend selecting individual polygons in half.
download and unzip the script files
copy them to 3Ds Max startup script directory
like this one
C:\Program Files\Autodesk\3ds Max 2014\scripts\Startup
or this one
C:\Users\--User Name--\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\scripts\startup
For help and more visit the script main page
-Create poses for your rig, and organized them in Character folders and Pose Group folders
-Add, Remove, Edit your poses and take their images form viewport or render
For people who work often with Objects ID, this script may make it easier. It allows you to see which objects have ID, to select objects by ID, assign a ID and all this without entering in properties of the objects.
The script is useful if you want to animate some images in a certain sequence (e.g. - for cutout animation) in 3dsmax . The controls are in the CA modifier added to the object.
- soon will be added -
Full video tutorial:
- soon will be added -
- Unzip, run exe file, select max root dir. You can find the script in "Customize User Interface">"Category">"Blago Script">"ImagePoseAnim"
This script will apply one 1x1x1 meters UVW-Map modifier in box mode to each selected object with a normal click.
Regardless of system unit type the size will always remain 1x1x1 meters.
If shift-clicked, it will apply a real world map size UVW Map modifier instead.
I use this frequently in architectural visualizations for applying a standard uvw map to most of the objects.
Only tested with 3ds max 2013!
I am not responsible for any damage caused by this or any other of my scripts to your scene, software or computer.