3ds Max | Scripts

Subobjects Converter (for shortcuts)

SC

Converts subobjects by shortcuts.

Indispensable tool for work in the Expert mode.

Конвертирует подобъекты по горячим клавишам.

Незаменимый инструмент для работы в Expert mode.

 

Weld Borders

The script automatically selects all sub-objects[3] - border, then converts it to selected sub-objects[1] - vertices and all it welds.

Этот инструмент автоматически выделяет все подобъекты[3] - кайма, потом конвертирует его в выделенный подобъкет[1] - вершины и всё это сваривает.

Weld Borders

SaveToPrevious

SaveVersionHandler V1.10:
Making save to previous max version a bit easier to handle for the users was a thing i had on my mind for some time now. So finally a request by Nicholas Fox motivated me to put something together Laughing

See more details below...

CT Penrose Tiling

A tool for generating P2 Penrose Tile Patterns.

For up-to-date usage instructions see the download link.

ExplodeSpline

Select spline and run the script. It will explode every spline to separate spline object.

VRay Camera Manager

  • List and edit the most used VRay Physical Camera parameters in an easy to read table
  • Change the settings of multiple cameras without selecting in scene
  • Shutter priority mode - lock the shutter speed and vary the aperture or film ISO keeping the exposure constant.
  • Aperture priority mode
  • Film ISO priority mode
  • Sort the table contents by clicking on the column headers

Right click menu:

Norman3D's MaxScript Pack #1

Norman3D's MaxScript Pack #1 is a set of tools that will allow you to do some cool effects with verts and vectormaps. The pack also contains help files and tutorials for all the tools.

All of these tools should be compatible with current-gen and mobile platforms.

The pack contains the following scripts:

 3D Vector Displacement

This tool will allow you to bake vert positions to different channels in your mesh. These positions can then be retrieved by a vertex shader and used to morph between the shapes.

 

Spline in Middle

This script was requested in this thread.

The main purpose is to get edge selection, create spline and put it in center of a tube.

Work only with Editable Poly objects.

Watch the video demonstration.

Installation: Drag and drop the script file in 3ds max. Go to Customize-Customize User Interface - "miauu" category.

Pivot placer

With this script you can replace pivot where you want.
on the selected vertex, at the center of the selected edge or face, or at the center of the object.
You also can create a point as pivot.

mr Options Manager

mr Options Manager 2013

MXS Dictionary

A very simple pure mxs implementation of a dictionary to store key-value pairs.

It is somewhat "fake" in that it is not using any hashing but an internal array of tuples. Which means the bigger it gets the slower it will be to work with. So its usage is probably quite limited. If you however desperately need a dictionary data type and can't use any fancy dotNet, this should work down to Max version 9.

Example usage:

-- Either copy/paste into your script or bundle the file with your main script file and use
fileIn "dict.ms"
-- or
include "dict.ms"

Math_Circle

Simple script for create art circle.

UCX Collision Creator

This script allows you to make an Unreal UCX collision hull from your selection in one click.

Sweep Profile

Script for a quick and convenient applying of profiles to shape with a modifier Sweep.

Included to Trackscripts pack with the 37 prepared to using architectural profiles.

User can add\change custom profiles in the folder “\Scripts\TrackScrips\Section”

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Sweep Profile v.0.97

  • Fixes a bug with adding a new catalog.
  • Fixes an issue with setting a size of profile.
  • Enlarged a size of thumbnails.
  • Adds ability to avto-check for updates.

2-Tangents circle

This script allows to create a circle relative to two tangent segments selected in a spline shape.

Vertex welder

Apply with one clic a vertex weld on an editpoly, with a 0.001 threshold.

No matter if there are some modifier.

vertex weld

If you want to change the default position of the script window, edit the .ms and change [x,y] values of pos:[85,385] .

Align Pivot To Knot | Vertex


With this simple script you can easily place selected object (Spline or Geometry) pivot on selected knot or selected vertex.

Quick mapping

Quickly assign a box mapping of 1m³, 0.5 or whatever you want.

quick mapping

Lock/Unlock link info

When you want lock an object like a camera, you must check each box on the hierarchy > link info
Same thing when you want to unlock.

This script automatically do it for all entries.

lock/unlock link info

Syndicate content