3ds Max | Scripts

Adjust Key Time

0 votes

This is a NOT maxscript but AfterEffects script.
But this script related to StateSets and is very useful for 3dsmax users.

This script corrects subtle errors in the time set for layer keyframes in AfterEffects.

There is a function called StateSet that links 3D information such as cameras, lights, and planes in 3dsmax with AfterEffects.
However, there is a problem that keyframes have errors for information from beyond 10 seconds in time within 3dsmax.
(For example, after 2400F for a 24FPS setting, or after 3000F for a 30FPS setting)

Adjust Length, Width, Height

11 votes

Adjusts length, width and height of selected objects that got one or more of this baseobject-properties. You can choose the direction of this adjustment.

Feel free to use, hope it helps :)

AdjustRenderWidth for Vray

1 vote

It is a script inspired by the script of Martin Breidt "overscan" http://www.scriptspot.com/3ds-max/scripts/overscan and explained by Peter Guthrie.

It is useful when you have a vray camera and you want to extend the view for example a bit to the left without changing the perspective. The calculation is pretty simple but you can save time and confusion using this script.

Adv. Path Manager

2 votes

Listview for managing External files User Paths. It has several advantages over the the default Max´s dialog, some are: More useful UI with colors and font effects to indicate directories status, display only invalid paths, remove empty folders paths and more...

Reference:

Advanced Align

8 votes

Quickly aligns the local position and rotation of the selected object to the next object the user picks.

Advanced Bend Modifier

6 votes

A maxscript that gives the user more control over the bend modifier
It lets the user input a width and the script will move the center to get the correct width

features:

- uses smart snap to snap to a custom grid
- easily choose angle and direction
- apply new bend modifier with correct offset
- auto update current bendmodifier with selected settings
- realtime update of all settings!
- support for all 4 directions and 4 angles (90 180 270 360)
- choose your final width
- modify multiple selections at same time
- snap position to grid

Advanced Fragmenter

20 votes

Script for artistic fragmenting and flexible control of cutter object.

Advanced Object Renamer

1 vote

Hi All,

This is a my first ever script. I made it to make my work easier.

INSTALLATION :- Just run the Script using the "Run Script" command in your 3Ds max.

Then go to Customize -> Customize User Interface -> Main UI -> nthScript [Category] -> Advanced Renamer

Set your shortcut for the script and RUN...

NOTE:- Keep the Script file and the TempMatLib.mat in the same directory.

Advanced Painter

258 votes

Advanced Painter is a modular brush-based distribution tool derrived from the Nature Painter script. This tool comes with 7 inks:

  • Grass: to create grasses; Grass: to create simple grasses
  • Hair [new]: used to create simple hair/fur (or as guide hair for Shag:Hair
  • Randomizer [new]: a variation of Scatterer used to randomly distribute a selection of objects.
  • Stone: to create simple stones and peebles.
  • Spaghetti: spaghetties, noodles, wires and other long things maker.

Advanced Planar

0 votes

Description: This script makes sub-objects coplanar using Min, Center, and Max extremes, similar to what the standard Planar does, but much more flexible. The "Align To Axis" routine lets you align sub-objects by a specified world axis.

Syndicate content