3ds Max | Scripts

Augment plugin for 3dsMax

1 vote

Augment is an augmented reality mobile app that lets you visualize your 3D models in real time, real size, in your direct environment.

You just need to upload your models on the web platform: http://manager.augmentedev.com/#/login, and they will be synchronized on your mobile device with the Augment mobile app.

There is also a plugin for 3ds Max to export your 3D models directly to Augment and visualize them straight away in augmented reality, with nice Mental Ray and V-Ray texture baking.

You can download it here: http://augmentedev.com/help/3ds-max/#exporting-with-the-plugin

Auto Adjust Shutter

31 votes

ARTRAY Auto Adjust

Shutter Speed Script

or

How to artificially increase/decrease DoF and Motion blur

Install: Open 3ds max. Drag and drop script to viewport or run.

Auto Align UVWMap

2 votes

3dsMax Script for applying UVW Map Modifier Depending on Selected Edge or Longest Edge of each Face .

UPDATE 1.4 :

  • Fix UV Modifier Alignment .

  • Set Coordinate system to Local (getting wrong result on other coordsystems) .

UPDATE 1.3 :

  • Improve the Function of Grouping Faces by Angle .

Auto Chamfer

11 votes

Edge chamfer script. Similar but much simpler than EdgeChEx ... and no plugin :)

select object / objects (primitive, poly, mesh) and CHAMFER
(output is Editable Mesh)

Auto Hand Rigger (BETA)

9 votes

This Rigger was made having in mind the difference in hands and fingers. It works on any hand with any number of fingers and any number of finger joints.

Its a little sensitive due to euler rotation but it works mostly OK.

NOTE.- This is my very first script and so it might have lots of newbe mistakes
XD
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Este rigger fue hecho teniendo en cuenta la diferencia de manos y dedos. Funciona en cualquier mano con cuelquier numero de dedos y cualquier numero de articulaciones.

Es un poco sensible debido a la rotacion de euler, pero funciona bien.

Auto instances

0 votes

 


Script Description

 This script automatically finds objects with the same geometry and turns them into instances. This can reduce RAM consumption, scene file size, and save and open times for a scene. This script will be especially useful when optimizing other people's scenes and 3D models.

 

Auto Light

4 votes

A tool for quickly add and place lights in scene with many automatic tools. It is especially suitable in the design work of interior lighting – architecture as well as other complex lighting; and will help you save time when adding lights in 3dsMax.

Auto Loader

42 votes


This little tool manages and autoLoads scriptFiles in max.
You define scriptFiles to be loaded, it saves those to the registry and also creates an autostart file containing links to those scriptFiles. It does not manage/disturb any existing autoLoads.
have phun

Auto Material

2 votes

This MacroScript works as an on/off toggle. When on, the currently active material in the material editor is applied to new objects that you create. It also works on objects that you copy that don't have materials.

Auto mesh Skinning

13 votes


This script is for fast and accurate mesh skinning, but it won't generate skin for production ready. There will by always something to correct weights.

It's very simple all You have to do to set slice boxes. Just watch video and everything should be clear.

In version 0.6 there is simple automatic mirroring made. The rigg should be set in x=0 position.

All comments and suggestions are welcome.

------------ version 0.7 -----------

- Script didn't work with bones which had space in names - Not any more :]

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