3ds Max | Scripts

Detach Splines

8 votes

Breaks the selected shape object (Line or Editable Spline) into as many objects as there were splines in the original object. Unlike the other explode scripts, this one doesn't try to rebuild the splines point by point and instead duplicates the object and deletes all the other splines, which means they all keep the original attributes like material, material ID, interpolation settings, renderable settings and so on.

Distribute Selection

7 votes

Distributes the selection within the minimum and maximum values much like distribute in Photoshop or Flash

Draw Tool

3 votes

Simple tool for drawing in 3dsmax viewport. Usefull for making graphic comments and markers in scene.

dwDupFaceCleaner

0 votes

UI screenshot

Script to find duplicate faces. It was made for specific task of removing inner faces of a model made from voxel-like boxes. Don't expect it to be a universal solution.
Though also has an option for finding duplicates of outer faces.

Dynamic Text

4 votes

Creates a animatable text that changes depending on time. You can use curve editor for changing dependence.

Useful for creating animated infographic labels and tags.

E-Light

28 votes

This script generates a geosphere with lights on its vertices. The lights can be coloured using a bitmap. The settings let you create a lightdome that simulates complex environment light.

Easy Spring Controller Tool

1 vote

I made this script last year , but Now i made it more usable for everyone as (Spring Controller Tool)
features:
1) Add Spring Controller to hierarchy of bones,Objects or etc...
2) Add Spring To Selection Objects (its Require The Object Hierarchy Links)
3) Add A Modifier Controller For Each Spring Controller
4) Change The Spring Values One By One
5) Change Spring Values Of Massive Group Of Objects In Hierarchy At Once , Using Offset
6) 2 Default Presets To Change Spring Values Quikly
7) Run Timeline After Every Change To Spring Value (For Catch Spring And Play Fast After)

Edge Selection from SmoothGroups

5 votes

Modifier that converts smoothing group borders to edge selection. If you want to display the result, put a Mesh Select modifier below this one and make its edge mode active.

Edit curve control

6 votes

Edit curve controls in bigger, resizable window:

Curve edit

Egg Maker (A rigged Egg with scripting)

15 votes

Egg Maker 0.7

This script is for making an Egg or many and then animate it so EASY.

Avoiding collitions, nice shape and nice motion. Without reactor and in real time.
It includes a “How to do”, for learning about applied quaternion and analytic geometry  in animation.

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