3ds Max | Scripts

egzVRayMaterials

7 votes

A collection of scripted material plugins that extend the VRay material. These materials replace the user interface with one specifically optimized for each material. In addtion there are things going on beneath the surface to make sure settings that affect each other do so in the correct way.

EmbedBMP

4 votes

GENERAL INFO

EmbedBMP is a scripting utility that translates bitmap data from an image file to string data, which can be added to Maxscript source and loaded as bitmaps by the provided decoder function block.

Some basic compression is applied to decrease the data size. The embedbmp logo for instance is imbedded as a 5kb string, from a 44kb bitmap. The maximum practical image size strongly depends on the compressibility and omittability of the image content.

Explode SketchUp

6 votes

I found when exporting from Sketchup in 3DS format I tended to use 'Export: Objects in Heirachy' which keeps the names of the objects in the transfer.

Export FBX to Unreal

3 votes

Designed specifically for Unreal workflow, this script provides a quick way to export scene data with minimal interaction with scene objects.

The script will quickly export static meshes and their existing collisions, skeletal meshes or skeletal animations using the FBX format.

 

See online guide in links section. 

 

 

Latest Updates:

Version 2.4;

FaceGrabO v1.5

11 votes

Handy to create twin faces from face selection of sublevel editablepoly to becoming new object for raw model or maybe final model.

Facial Controls

13 votes

User InterfaceFacial Controls v1.0.ms - Maxscript that creates simple controls for driving a facial rig be it basic or complex.

FacialMorphControls

9 votes

Enhances the Morpher modifier UI - along with some additional features. Good tool for character animators.

When you select an object with a morpher modifier (with multiple animated channels) -
by default - keyframes of all the animated morph channels appear cluttered and
mixed up in the timeslider. Ver 2.0 of my script allows the user to selectively

Fast Positioning Tool

3 votes

 

There’s already a lot of PRS randomizer tool available in maxscript, but what I found missing the most was a real time visualization of the randomized transformations applied. Video available in the full post. 

Fibonacci

2 votes

Fibonacci

Simple script to see Fibonacci and Golden points in viewport

FinalRender Pass Manager

28 votes

I had  just started to learn maxscript two weeks ago and

I wanted a tool to Help in creating FinalRender renderelements fast.

 

This script creates Finalrender renderelements and put the selected objects in the include list of the renderelement with
proper names and make selection sets also it
creates lighting renderelements if the selection is lights and put the
lights in the include list of the light renderelements
for every selection set.

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