3ds Max | Scripts

RagDoll Utility Launcher

16 votes

RagDoll Utility Launcher. Simple macroScript for launching the RagDoll utility shipping with 3dsmax 6.0.

RAL to RGB Converter (+Hex)

0 votes

--RAL to RGB Converter--

Little tool for quick converting your RAL color to RGB and/or hexidecimal values.

--Installation--

Put the RALtoRGB folder in your .\scripts\Startup\ folder and restart 3dsmax.

In most cases this will be something like this:

C:\Program Files\Autodesk\3ds Max 20xx\scripts\Startup\

where 20xx is your 3ds max version.

Find the category named RALtoRGB in your Customize User Interface Dialog and then drag it on toolbar or assign a shortkey to it.

==Usage--

In the UI of the script fill in your 4 digit RAL code in the RAL field and click CONVERT.

Random lights

1 vote

Simple script for randomizing selected lights intensity temperature and delete percentage of lights.

Random Master 1.0

7 votes

Random Master is an interactive and realtime tool for randomization in 3ds max.
Everything you need in one place, with just a few clicks you can create thousands of unique objects!

The tool allows you to randomize:
-Position
-Rotation
-Scale
-Material maps
-UVW Mapping gizmo
-Keyframes
-FFD modifier points
-Noise
-Selection of objects
-Selection of faces/vertices/edges
-Material ID

Random Material ID

8 votes

This script randomizes the material ID's in an editable poly by sub-object element. Just select an editable poly (editable meshes will be converted to editable poly) - run the script - assign a Multi/sub material to the object.

Random Wire Color HSV

3 votes

Same as the Random Wire Color script, but works with HSV values rather than RGB.

Allows you to set random wireframe colors on selected objects based on upper and lower Hue Saturation and Value ranges.

 

RandoMixer

1 vote

RandoMixer banner

Randomize

13 votes

Rollout Interface

Randomize v3.1.ms

Randomize allows the user to generate
a randomness to objects on mass that might
otherwise look to well ordered....

RandomUVWmap

1 vote

this is a simple script write for my last work.it can help you easily to give the selected objects a random UVmaping(only box type).reset and delete.i hope that it will be useful for you.

random_materials

15 votes

this script will randomize materials across selected objects. you can load materials from libraries, multimaterial and material editor slots. each materials has its weight.

 

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