3ds Max | Scripts

Primitives Default Override

30 votes

If like me you constantly zero out the segments of planes, cylinders and other tubes and cones you create, this script is for you.
It replaces the primitives creation macroscripts shipping with 3dsMax so that :
Cylinders, Tubes and Cones : Height Segments = 1, Sides = 16 (18 is only symmetrical on one axis)
Planes segments = 1x1
Teapot segments = 8 (as suggested by a good friend of mine ; this Teapot deserves a face lift)

I recommend putting it in the following location so that it overrides the one in the max root folder :

Proportional Plane

10 votes

Creates a plane object whose proportions match the specified bitmap. Those proportions are locked (via parameter wiring) - so the plane can be resized without losing aspect ratio.

Purge Empty Layers

1 vote

This script deletes all empty layers. In max 2015 (at this time) it can keep ALL nested layers (user prompt) if any one of them has objects on it. In other words, if a user chooses "Yes" at the query, ONLY layers with NO children AND no objects will be deleted. All nested hierarchies are maintained down to the last layer that has objects in it. Choosing "No" at the prompt will unnest all layers and delete all empty layers. When using a version of max prior to 2015, the script will simpy delete any empty layers. There are no nesting options in previous versions of the Layer Manager.

Quad Primitives

4 votes

A small script to generate a quad cylinder and quad sphere...

 

Quick Blueprint Creator

6 votes

This is my version of a blueprint maker.
Key features: drag n drop image, blueprints are always shaded even in wireframe mode.
Enjoy ;)

Quick Naming

1 vote

A simple script, useful when your scene have a lot of objects and you want to match the material name to your object's name. Simply download and run maxscript *Terms of use: The use of the script is an "As is". The author assumes no liability with regard to any kind of damage (hardware and software) caused by the use of this script. Are not responsible for any damage or cancellation or modification of the work, files, crash and or any problem in 3dsMax or computer.

Quick Render

6 votes

The idea was to create a script which makes renders in every Nth minutes from a selected view of a camera. The result is a breakdown of the project, phases of the creating. You can use it in: tutorials, "making of" projects, presentations, showreels etc...

Quick Selection

1 vote

Quick Selection is a handy utility that provides several methods for selecting and managing objects within the scene, including the following:

  • Selection by Category
  • Selection by Stored Objects
  • Selection by Selection Sets (independent of any Max file)
  • Selection by Pathname literals (stored in a text file)


See online guide in links section. 


Quick Z-Depth (mental ray)

1 vote

With this useful and simple script, you can create a non-destructive quick map Z-Depth in mental ray.

rollout Quick Z-depth

Enjoy!!

 

QuickMeasure

4 votes

Allows you to quickly measure the distance between two mouse clicks.

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