Tagged 'modifier'

Delete Modifier Utility

4 votes

This small utility allows to delete any modifier in a selection. First, it captures the modifiers in the selection. The group of selected objects can be of different types (geometry, shape...). Then select which modifier you want to delete and click on "delete".

Modifier Auto-Select

47 votes

This is a tool I put together because sometimes you have to work with modifiers on multiple nodes and the modifiers aren't at the very top of the stack. You’re constantly having to select the node and then selecting the proper modifier. Prime example of this is when you have a turbosmooths on top of all of your geometry while you are either skinning or modelling. It would be much easier, and save quite a bit of time, if every time you selected a node you just automatically were on the skin modifier or edit poly modifier.

Multi Slicer Pro

20 votes

Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control the parameters of the modifiers added to an object. As a result you have a setup that allows creating complex and unexpected animations of your object. Have free version.

SnapVertsToGrid Modifier

2 votes

This is a simplemod plugin that will snap all the vertices of the object to the grid based on the grid snap spacing value.

Note that this modifier is the legacy version. If you have Max 2016+, you should use Brushify instead.

Milyan's object cleaner

1 vote

Sculpt Fixing

2 votes

Sculpt fixing is a tool for 3ds Max that lets you sculpt any object that uses a Point Cache modifier. The Point Cache modifier allows you to store modifier and sub-object animation to a disk file that records changes in vertex positions. If you are using an imported Point Cache modifier on a model to play back the animation and you need to sculpt it, Sculpt Fixing is an intuitive and easy-to-use tool that will save you time.

Advanced Bend Modifier

4 votes

seems broken in max 2015 - needs further testing

A maxscript that gives the user more control over the bend modifier
It lets the user input a width and the script will move the center to get the correct width

DeformByProjecting Utility

4 votes

DeformByProjecting is a scripted utility for 3dsmax that allows deform one or more objects by projecting mesh verticies on the surface of another object (preform). The basic idea is similar to Conform (Compound Object), but functionality DeformByProjecting utility has differences and features:

InsetFix Modifier

13 votes

An inset-by-SG type modifier that works similar to Chamfer modifier when set to zero tension. However, the max chamfer modifier is highly topology dependent and doesn't work well with diagonal and unconnected edges. This modifier fixes that behavior:

The insetFixChamferStack scripted modifier automates the process of using the InsetSGFix modifier with a Chamfer modifier for a quick and clean rounded edges effect.

Toggle Turbosmooth , shell , and Symmetry

1 vote

Turbosmooth helper dialog

This is a simple script allows you to quickly toggle ( on or off ) all: turbosmooth , shell , and Symmetry modifers in the scene. I use it to control detail levels while I'm building up a scene. To use:

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