3ds Max | Scripts

vSaver - project management tool for 3ds max

vSaver is a simple project management tool for 3ds max. 

It allows the user to save versions of a project and then  access all of those versions later and review changes, load/merge versions, watch previews of the saved scenes etc.

Features:

- Saving files with autoformatting of versions of the project like: project_v00001_00005 to the project file path

PFlow Baker

Bakes particle flow particles into meshes and/or helpers.

NOTE: This script bakes only the viewport particles, so in order to get the amout of particles set in your system, set the viewport count to 100%.

 

Version: 0.71 (2010-06-02 17:25:44)     Compatibility:MAX 9,MAX 2008,MAX 2009,MAX 2010,MAX 2011    

delete useless faces

Hi! Im not such a ninja in scripting, but I managed to make this! Thanks a lot to my friend Vadim who help me to fathom some things in max script!
1) This script remove useless polygons enshrouded by other geometry.
2) No unwanted geometry will be generated, just removing precisely mesh-interior faces of selected editable poly object.
3) It's hardcoded so pretty slow, sorry for that.
4) no multiple objects allowed yet
5) all opened parts will be preserved to avoid any bugs

VizRobot

macroScript VisRobot_1
category: "FlyinHawaiianTools"
toolTip: "VisRobot"
buttonText: "VisRobot"

-- Many thanks to denisT from CGSociety, he wrote most of the underlying script. I shoehorned some stuff together and added some options. Also, thanks to Arda Kutlu. His script: Visibility Ranger was the base from which I started.

Pro Bezier Assist

Pro Bezier Assist (PBA) is a new and awesome tool that will save animators a lot of time and frustration. Instead of fiddling with Bezier handles in the curve editor you can now work as an artist instead of as a mathematician. Think in terms of where you want the peak velocity, ramp up a segment or create an easy slow down, turn sharp corners into relaxed bends and much more. It will always keep curves free from unwanted bumps, wobbles or hiccups. All this without adding extra keyframes.

Deformation Cleaner

Deformation Cleaner is a modifier for 3ds Max that smooths arbitrary deformations of a model without smoothing the original detail. It can be used as a fast post correction step on top of any deformation.

realtime Spring and distance constraint

based on minksox researches : http://www.scriptspot.com/3ds-max/scripts/sox-dynamics

This one is easier to build, you only have to create points and select them in the right order.

UPDATE : 06.11.2012

REALTIME SPRING
corrections : edit text bug and lookat flip
Bake in keyframe and unbake new options.

MotionFX

MotionFX is a POWERFUL script for Motion Graphics and Visual Effects in 3D MAX.

Uncollider 1.0

Free script made in free time to avoid objects collision.

SMES - Super Material Editor Switcher

 

Having a way to compensate for the (stupid) 24 material limit in 3D Studio is always a big request, so here's a script to do just that.

 

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