3ds Max - Sort Top Rated
Lele's Vray Tools
Submitted by Lele on Sun, 2007-01-28 10:38.A set of tools to aid in the daily VRay work.
Updated for VRay 1.5 SP2.
Matrix-Weighted Exposimeter V. 1.19 : very
similar in principle to that of dSLR, it allows for different weighting
of each slice/square in which the image is divided, as well as allowing
a different range of pixel brightnesses to be chosen for the exposure
(akin to real world lens filters).
Entirely customisable for
behaviour.Now with auto-white balance and preset manager!
From V. 1.16 it supports exposure / White Balance animation through the script.
Please note this is
not meant to be a frame by frame tool: doing so will result in
flickering (like for standard dSLRs) and will likey lead to max crashes
due to maxscript memory heap overload.
Keep previews small, Nth frame at around 1 second, and go in and refine
by hand activating "Auto Key" from the max interface and exposing the
problematic areas.
UPDATE:
The Sample Rate calculator, new with 1.19, is an early attempt at DMC AA optimisation.
It will render a sample pass with whatever DMC AA (ONLY!) settings you
have, analise the sample rate, and guestimate a new threshold value (AA
noise threshold only) so that the BIAS setting may be met (+- 2.5%).
The BIAS indicates the pixel brightness average in the sample pass (where ~0 is min sampling, and ~1 is max sampling).
RayFire Tool 1.4
Submitted by Mir Vadim on Fri, 2007-04-13 02:08.
RayFire Tool gives You the ability to shoot, destroy, demolish, ruin, break down, wreak havoc, blow up, burst, detonate, explode and do other similar things You have always dreamed of to do in Max..
Realtime Spring
Submitted by harrisyu on Fri, 2007-03-09 23:34.
After watch a few rigging reel using xsi or maya,I think that it would be much easier in animating if the rig has realtime delay effect.
Advanced Painter
Submitted by Herman Saksono on Mon, 2007-02-12 02:58.Advanced Painter is a modular brush-based distribution tool derrived from the Nature Painter script. This tool comes with 7 inks:
Detriangulator
Submitted by IN_human on Sat, 2008-01-05 03:58.
This tool is intended to remove diagonal edges from triangulated editable poly.
Optional features are:
- keep edges that have angle between faces more then specified (set 0 if this feature is not needed)
- keep UV border edges (only 1st UV channel used)
Relink Bitmaps
Submitted by colinsenner on Fri, 2007-07-13 14:34.This script relinks missing bitmaps in scenes. It searches directories recursively unlike the Bitmaps/Photometric utility. Also features "Interactive Mode", which allows you to easily see which object is missing the bitmap. If you have missing bitmaps in your scene, this will be your best friend.
After being frustrated with Max's Photometic/Bitmap path plugin, I decided to write my own. Some features of mine that are not included in the plugin are:
VRay Light Lister
Submitted by dynedain on Tue, 2007-02-27 18:35.This script replaces the built-in light lister with one that incorporates support for VRay Lights and VRay Suns.
QuickTools
Submitted by shannondees on Fri, 2006-10-20 19:45.
A collection of useful maxscripts and max features combined into one tool window. Most of the scripts I wrote myself. Some I did not write - but included as I use them regularly and find them to be extremely efficient work flow enhancers - furthermore I found no need to reinvent already solid wheels. Full credit is given to all script's authors both in the code comments and on the about page - however if for some reason I have neglected to give proper credit please let me know and I will rectify any and all such oversights. Furthermore - should anyone be unhappy that these are included I can remove them from the public release version. Finally any tools not categorized by those first descriptions are just standard max affairs to which I have given more convenient access - or are standard max affairs that have been slightly altered to suit certain production needs.
VRayMtlConverter
Submitted by 3DZver on Fri, 2006-10-20 19:45.A simple MAXScript to automate otherwise time-consuming tasks regarding converting some types of materials (currently: Standard - Raytrace - Brazil Advanced and fr-Advanced)
to VRay Materials (VRayMtl and VRyLightMtl) - and also fixes some parameters of materials of previous versions V-Ray (1.09.xx) in view of changes in new versions V-Ray (1.46.xx and 1.50.00 Final).
VRay Batch Render
Submitted by nohairmonk on Tue, 2007-06-26 01:10.VRay Batch Render is a fully automated batch rendering tool for V-Ray(3dsmax,architectural rendering).
Free Video Tutorials!
Submitted by Admin on Thu, 2007-01-25 00:15.vraymtlPresets
Submitted by Siger on Sat, 2007-10-27 09:42.Simple Macro for quick VRayMtl presets to selected Material Editor slot. Attached DemoRender of all Materials. PDF file.

tree shop
Submitted by Marc Lorenz on Fri, 2006-10-20 19:45.with tree shop you can easily plant trees (plane mashes with opacity-mapped bitmaps) into your scene.
each tree is an 'intelligent' object which allows later interaction - like changing/randomizing size - aligning it to the ground (gravity) - changing orientation and map (tree type).
LightRigger
Submitted by JohnSwafford on Thu, 2007-08-02 12:46.LightRigger is a free Maxscript-based, draft-quality Global Illumination lighting system for the 3ds max Default Scanline Renderer. It is based on the well known "old-school" principle of a light dome, but LightRigger takes the concept much further than any other script.

